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#1 |
Professor
Join Date: Aug 2019
Location: Pie Titty
Posts: 3,871
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Let’s imagine we’re in 2003. The game was a hit (no bugs, polished graphics, critically/financially successful) and a sequel was announced to it. It *may* be released around 2004-2006. What would you want to stay, what would you want to be polished, what would you want to be removed/added? Literally the game you imagine to be AoD’s sequel... ^.^
Things that should... ...stay: Lara’s personality Urban environments Hub system Black top - camo short/pant combination ...be polished: Animations ( ![]() Lara’s face Money system Medicine system NPC model details ...be removed: Strength upgrades (Lara’s at her best by the end of AoD) Branching dialogue system Kurtis ( ![]() Horror elements/gory stuff ...be added: I don’t have a lot of stuff for this but adding Xbox OG-360 support could be appreciated... And a cameo of the classic outfit ( ![]()
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#2 |
Historian
Join Date: Jul 2018
Location: Serbia
Posts: 386
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Things I strongly agree here, remove Kurtis.
Things I strongly disagree here, remove horror elements/gory stuff. Everything else is agreeable. Things I'd add: Croft Manor just for fun. At least as a generic tutorial area. Dual pistols |
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#3 |
Archaeologist
Join Date: Feb 2010
Posts: 1,974
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Hey,
I just have the feeling that a sequel wouldn't have the same magic. I read countless sequel material, and it all felt a bit of a repeat of AOD. (Another cabal, another Sleeper etc) But I will create a list anyway. But if it was a perfect it: ...Keep: Keep Kurtis but change everything about him. Branching dialogs stay, but there are more interesting choices ..be polished: Polish the existing stories a lot more. [Especially, alchemy and the Nephilim] Polish the Backstories. [Lux Veritatis etc] Urban Environments -I read something about the story being set in French countryside. That might work as an interesting Hub. But unless the hub itself is historical there is no point. ...added Assassins Creed system for the Cabal secret society [Each main member has other minor members] Each main member is controlling a different hub. (5 hubs in total) They are all trying to revive a Sleeper. [Or creating their own proto] There is one LV member (ally) in every hub. Each main hub has 3 components: Urban - Restricted - Underground Additionally: 1- One hub is about the fugitive storyline to tie that up. 2- The second one is about Egypt to clear up the Putai and the Last Revelation storyline. 3- Nephilim Hub 4- LV Hub 5- Cabal Hub Introduce one of the fallen angel that fathered the Nephilim. ...removed Lara getting tired.
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#4 |
Historian
Join Date: Apr 2015
Location: Netherlands
Posts: 479
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if AOD was a perfect hit than:
...Keep:
..be polished:
...added
...removed
Last edited by red_lion; 28-09-19 at 08:54. Reason: Forgot the list item tag |
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#5 |
Archaeologist
Join Date: Nov 2017
Location: England
Posts: 2,325
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Ideally AoD would have just been a stand-alone story and not engaged in any pretentious pre-planned trilogies, so a sequel being TR7 would just be it's own game with it's own beginning, middle and end.
What was unpolished about the animations? They're most realistic ingame movement animations I've seen in my gaming life. ![]()
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#6 |
Professor
Join Date: Aug 2019
Location: Pie Titty
Posts: 3,871
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Imo, the controls were OK, but the animations were slow, and some lacked transitions. Adding transitions and speeding-up/altering some animations would be called ‘polishing’ imho........
Things I can remember right now that needs polishing: Lara’s running, sprinting, handstand, swan dive, crawl-space flip-out, wielding duals, the variation of swim animation, the variation of the climb-up animation (as seen in Industrial Rooftops, in the abandoned ware-house with the medipack) ^.^
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#7 | |
Archaeologist
Join Date: Jun 2016
Location: hangin out with janice and that drug dealer
Posts: 1,756
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there's transition animations for pratically everything and most of them mix and match incredibly fluidly. not to mention they manage to give lara some realistic weight. as _seth has said, it's more likely that your issue lies with the controls.
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#8 |
Professor
Join Date: Jul 2015
Posts: 3,068
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Stay:
Improved:
Added:
Eliminated:
That's all I can think of. |
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#9 |
Historian
Join Date: Dec 2017
Location: I am female
Posts: 345
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My ideal sequel would have more Kurtis cutscenes and playable sections! It would be so cool to have him around helping Lara to solve puzzles!!
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#10 | |
Archaeologist
Join Date: Nov 2017
Location: England
Posts: 2,325
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