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Old 22-11-22, 22:21   #11
Danath
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This is an awesome idea!

I'm very tempted to join, if it's allowed to exclude TR4/NG from assigned packages, because i have 0 experience there ( and i prefer to work with TR1-3 for now ).

How much time would it run for?
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Old 22-11-22, 22:25   #12
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Quote:
Originally Posted by egypt_gypsie View Post
I will also add that I will not provide objects, so builders may use or create whatever objects they wish to use.
Interesting idea but honestly for me personally this would be the worse option
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Old 22-11-22, 22:31   #13
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Quote:
Originally Posted by Danath View Post
This is an awesome idea!

I'm very tempted to join, if it's allowed to exclude TR4/NG from assigned packages, because i have 0 experience there ( and i prefer to work with TR1-3 for now ).

How much time would it run for?
Sure, I could definitely give you one of those themes. And probably until summer of 2023. Last day of August perhaps. Extensions can always be done if people need more time.

And as for the objects, I think allowing builders to create their own objects or use any existing objects will promote creativity and also provide more future assets for the community.
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Old 22-11-22, 22:32   #14
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Looks like a good idea. I really like to join
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Old 22-11-22, 22:44   #15
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i am tempted to take away the torch from everyone
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Old 22-11-22, 22:49   #16
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Idk, I kinda like the idea of assigning builders to do something that's out of their comfort zone. I'm super into this. I would, however, encourage a small project, like one level only.
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Old 22-11-22, 22:58   #17
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Yes, it would be one level, to encourage making as much use of the concept as possible without being able to stretch it out across a level set.

Perhaps we can switch off every round. Next time I can assign packages to people.

Also, all builders that complete and submit a level will be allowed one swap next time if you don't like the package assigned to you.
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Old 22-11-22, 23:11   #18
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Maybe provide a few items that are required to use, and then figuring out what to use for the rest?
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Old 22-11-22, 23:15   #19
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Hmm, I suppose I could do the same thing with objects that I am doing for textures.
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Old 23-11-22, 01:16   #20
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the idea is kinda interesting,but i don't feel motivated enough to built any projects or levels at moment,but if this happen(which gonna be hard) i might try a TR1 egypt.
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