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#281 |
Hobbyist
Join Date: May 2022
Posts: 1
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Just made an account to say thanks for this project! Makes replaying TR1 so easy with hopefully soon visual parity with the PS1 version. The publishers may ignore these classics but luckily the community doesn't!
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#282 |
Hobbyist
Join Date: May 2022
Posts: 2
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Great project
![]() @nickp364 Can you add the original psx loading screens? In TR2, with Arsunts Patch, the original psx loading screens are present again like PSX Version. |
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#283 |
Hobbyist
Join Date: Sep 2021
Location: Duat
Posts: 28
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Amazing job, guys!
I have two questions: - Can the game be set to always run in windowed mode? - Or, if that's not possible, how can I set a permanent resolution of the window after pressing alt+enter? (currently it always defaults to 1280x720) Thanks, and again, great work! |
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#284 | |||
Explorer
Join Date: Jan 2006
Location: USA
Posts: 886
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#285 |
Explorer
Join Date: Jan 2006
Location: USA
Posts: 886
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Release 2.9 is out! Including full controll support (currently limited to the PS1 control scheme)
![]() I made a short video showcasing the major updates:
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#286 | |
Hobbyist
Join Date: Dec 2015
Posts: 16
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Now I want 5.1 OpenAL support... Just kidding. This is the perfect Tomb Raider update. ![]() |
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#287 |
Hobbyist
Join Date: Feb 2020
Posts: 5
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Hey! I've tried this patch and it looks and works amazing! I was wondering if there was a way for me to play with this patch on but Steam still recognizing it as TR1 so my playtime hours actually reflect how much I play this game
![]() Edit: I managed to get this working myself ![]() 1: Download a clean copy of TR1 from Steam 2: Apply TR1 Automated Fix (https://github.com/Carlmundo/TombRai...es/tag/release) 3: Apply the Tomb1Main patch 4: Delete the tombati.exe file (I recommend making a backup copy just in case) 5: Rename Tomb1Main.exe to tombati.exe 6: That's it! Execute the game from Steam, click on the Tomb Raider logo and it should work just fine ![]() Note: I haven't tried this in Unfinished Business yet! Last edited by another_tr_fan; 01-06-22 at 20:55. |
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#288 |
Historian
Join Date: Apr 2010
Location: Beijing, China
Posts: 435
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Wow, here it is. Great work!
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#289 |
Archaeologist
Join Date: Jun 2006
Location: Jordan
Posts: 2,248
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Congrats on the new release!
I hope we get custom mapping soon, or a choice between the current and previous mapping. Switching jump and action is really jarring. ![]()
__________________
Right now, I'm losing patience |
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#290 |
Hobbyist
Join Date: Jun 2022
Posts: 3
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I found an issue in 2.9
The Tomb of Tihocan, the centurian creature that hatches just before the final battle with Pierre. When that creature hatches Lara vanishes and the textures go all wild. I put the 2.8 Tomb1main exe back and the issue goes away. I just made an account on here this morning, i don't have Github account to report this. I am using the old static braid modded levels, maybe that's caused this. Anyway otherwise this project is fantastic!! Almost 27 years ago i first played Tomb Raider, Its never looked better! Keep up the awsome work!!! Cant wait for TR3Main oooo Raaaaa |
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