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Old 14-01-22, 10:46   #1181
FairFriend
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Quote:
Originally Posted by XProger View Post
OpenLara - Game Boy Advance (alpha)
Excuse me?! Wow, this is truly next level! At this point I have to wonder, if OpenLara was ported to the original platforms (ie Saturn and PlayStation), would it actually run better than the original code, considering how well it manages to run on lesser hardware?
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Old 16-01-22, 21:58   #1182
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That GBA port is utterly incredible I'm so happy you got it working!

Hope the whole game is eventually compatible, I really want to finish it with only two face buttons
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Old 16-01-22, 22:29   #1183
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SO incredible to see TR1 in all those unimaginable consoles....

but i want to SEE OpenLara2 on them too in a few years
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Old 16-01-22, 23:57   #1184
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Quote:
Originally Posted by XProger View Post
OpenLara - Game Boy Advance (alpha)
Congratulations XProger.
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Old 17-01-22, 00:48   #1185
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I won't be truly impressed until I see this ported onto the belly of a Teletubby.

Kidding aside, this is super cool!
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Old 17-01-22, 04:09   #1186
Delroj
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Quote:
Originally Posted by XProger View Post
OpenLara - Game Boy Advance (alpha)
Wow that's cool
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Old 17-01-22, 13:42   #1187
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I would just second that request for a pointer to the code for handling .wad files?
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Old 19-01-22, 17:33   #1188
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Can't install on android, it just says "App not installed". Any ideas?
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Old 19-01-22, 19:32   #1189
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Quote:
Originally Posted by XProger View Post
OpenLara - Game Boy Advance (alpha)
Amazing! Im interested to know what the controls are!
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Old 22-01-22, 17:47   #1190
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Default Very nice work!

Your work on this port is nothing short of amazing. If you showed this to me without the proof it was running on the GBA, I'd think it were actually running on the Nintendo DS.

There has been a lot of interest stirred at AtariAge for a port to the Atari Jaguar as well. There are very talented coders there and many people that are interested to see this happen.

Last edited by alucardx; 22-01-22 at 17:50.
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