18-06-20, 07:25 | #81 | |
Golden
Joined: May 2005
Posts: 7,096
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Quote:
I do have one more question, though - if you may. I was wondering - since those TAS runs are basically pre-recorded inputs that are replayed, how can you guarantee, that the game's RNG doesn't interfere? Is it seeded with a fixed value, or do you just have to trust and hope that it works. I assume some enemy behaviour is based on randomness, right? So if the enemy could attack from the left or from the right - wouldn't it be possible to push Lara off her course, rendering the rest of the input sequence useless? |
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19-06-20, 08:38 | #82 | |
Member
Joined: Oct 2017
Posts: 1,502
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Quote:
I hope I actually answered your question |
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19-06-20, 08:46 | #83 | |
Golden
Joined: May 2005
Posts: 7,096
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Quote:
Oh, nice - I'm gonna try this out. I'm on a TR2 playthrough at the moment anyways. EDIT: Ahaha, that is great fun! Facing all them baddies without weapons isn't to much fun for poor Lara, though. Last edited by ANoDE; 19-06-20 at 08:54. |
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