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#1 |
Student
Join Date: Jan 2019
Posts: 116
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About
This plugin allows you to have more than 1 EnvMap sprite per level! This is the reflection sprite, that you can control by editing the "Shine" or "Sheen" fields in StrPix or WadTool respectively. By default, TR4 can only have 1 individual sprite per level and it has to share with other effects. Features
Media Download Source Code Last edited by Dermahn; 16-03-22 at 21:13. |
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#2 |
Moderator
Join Date: Jul 2003
Location: Drenthe, The Netherlands
Posts: 33,147
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Oh, this looks amazing!
![]() I hope I'll still be able to implement it here and there in my WIP projects. ![]()
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If it walks like a duck and if it quacks like a duck, it is a duck. |
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#3 |
Student
Join Date: Aug 2021
Posts: 101
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#4 |
Moderator
Join Date: Jul 2003
Location: Drenthe, The Netherlands
Posts: 33,147
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^
That's very true actually. ![]()
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If it walks like a duck and if it quacks like a duck, it is a duck. |
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#5 | |
Student
Join Date: Jan 2019
Posts: 116
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![]() I'm currently having the plugin tested. There haven't been any major issues so far, so I hope I can publish this soon ![]() |
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#6 |
Professor
Join Date: Aug 2001
Location: CT, USA
Posts: 4,539
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Oh wow this is very impressive!
Sorry, Titak ![]()
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Nothing is impossible, just impractical |
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#10 |
Moderator
Join Date: Dec 2011
Location: Hungary
Posts: 4,618
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In that list "classic inventory" plugin has a TRF link to the latest tested version and another one (an original link) to the more latest (untested) version - probably I will use the same method in your case.
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