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Old 10-04-20, 14:58   #1
frankky
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Hello everybody

the following messages have been appearing for a few days:

"GetBoxOverlap (): Too many overlaps"

and then

"Invalid Box number in zones ??"

if I continue then I have the possibility to ignore this message and the compilation goes on.

Question: is there anyone who has discovered the cause of these messages to understand how to intervene?

Hello and thanks
Franky
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Old 10-04-20, 15:30   #2
TR-Freak
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too many slopes and complex geometry
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Old 10-04-20, 16:25   #3
frankky
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Quote:
Originally Posted by TR-Freak View Post
too many slopes and complex geometry
Tank
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Old 13-04-20, 08:21   #4
frankky
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Quote:
Originally Posted by TR-Freak View Post
too many slopes and complex geometry
Hi
what do you think i should do? Can it lead to unexpected bugs during the game?
Hi Franky
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Old 13-04-20, 08:36   #5
Joey79100
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Yes. Enemies use boxes and overlaps to find the path to where they want to go. Boxes and overlaps aren't things you can control yourself directly, they're invisible and generated based on your geometry. When there are too many of them, enemies will stop working correctly: they will run into walls instead of running to Lara. To fix this you need to simplify your geometry.

Here's a link that explains how boxes and overlaps are generated, it can help to understand.
https://www.tombraiderforums.com/sho...90#post7594990
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Old 13-04-20, 10:52   #6
Titak
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Quote:
Originally Posted by frankky View Post
Can it lead to unexpected bugs during the game?
Like Joey said, enemies use it to find the path to where they want to go.
When having too many boxes they will run in one direction only, ignoring slopes and all that, and completely ignoring Lara as well.
So enemies can become completely useless.
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