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Old 16-05-19, 17:26   #541
thewolf
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Oh, you playing with a gamepad? Why no keyboard



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Btw, Danath, did you receive my message about the Guardians setup? Never got any response from that, but I'm aware it's pretty hard to understand... not very good at explaining things am I?
Speaking of the setup, I thought you wanted to do a tutorial
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Old 16-05-19, 17:55   #542
Danath
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Oh, you playing with a gamepad? Why no keyboard
I can't go back at this point man, it is far easier and more precise for me with a gamepad.

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Speaking of the setup, I thought you wanted to do a tutorial
Yes, Topixtor, you could post it in the tutorial section of the forum. Then everyone can benefit.
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Old 16-05-19, 20:10   #543
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Message? I didn't receive anything. I would have surely replied, if only just to tell i was confused.
Please send that again.
Damn, I KNEW something was off... I sent it like 2 days after Easter...

Should still have everything noted up, will send it again

About the tutorial, I think it's still too messed up but I will try to see if it's worth to post to the public

Edit: Alright, I have to rewrite the whole "tutorial" again; I will take that as a sign that I need to make a public tutorial
Still don't undersand why the pm wasn't sent...

Last edited by Topixtor; 16-05-19 at 20:15.
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Old 16-05-19, 20:52   #544
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That's strange that i didn't receive anything. :\
Please take your time writing it, i'm not in a hurry.
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Old 17-05-19, 01:06   #545
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(Something like) a tutorial is now relased in the Dxtre3d and tutorial subforums
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Old 19-05-19, 18:30   #546
Danath
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Talking More screenies

Here are a few screenshots, hope you like how the level is looking.





Got hit quite a few times trying to make a good shot on that second one.
After a few trials you get to the main entrance area of the temple ( you need to take a side entrance in the level before it ). Then the real stuff begins.



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(Something like) a tutorial is now relased in the Dxtre3d and tutorial subforums
Thank you!
I checked it quickly and understood half of it. I'll need to read it more carefully and make some tests myself, but it doesn't seem worth it if the guardians can't make use of connected vertical spaces.
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Old 19-05-19, 21:16   #547
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I checked it quickly and understood half of it. I'll need to read it more carefully and make some tests myself, but it doesn't seem worth it if the guardians can't make use of connected vertical spaces.
Those may be my favourite screens from the project so far

Yeah, unfortunately I found no way of making them cross vertical portals - assuming Ex Core Design really was a developer, he also didn't judging from how he used them in the level...

I can make some quick example rooms of how to setup them in some particular ways if you want in general, only vertical portals are a problem so creating a "staircase" of rooms will work.
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Old 19-05-19, 21:48   #548
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Those screenshots look splendid! I can't wait to play this when released!
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Old 20-05-19, 16:12   #549
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Looks awesome!
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Old 20-05-19, 17:42   #550
Danath
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Smile

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Those may be my favourite screens from the project so far
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Those screenshots look splendid! I can't wait to play this when released!
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Looks awesome!
Wow, really? Thank you so much. This helps with motivation.
I get pretty nervous when it's time to texture, the texturesets are tiny (some don't even reach 1500px vertical ) and it's so hard to not make things look too simple/repetitive.

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I can make some quick example rooms of how to setup them in some particular ways if you want in general, only vertical portals are a problem so creating a "staircase" of rooms will work.
I would like to setup something similar to what ExCore did in that level, with guardians flying across a chasm, if possible, to get to your location. If not possible, then i could just use lethal floor below.
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