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Old 17-06-19, 23:02   #1001
TRExpertgamer
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I think either Eidos Montreal or Crystal Dynamics should start developing an HD remaster for Tomb Raider 1-5 for PS4 pro or for the PS5!! So how about that?
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Old 17-06-19, 23:08   #1002
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I think either Eidos Montreal or Crystal Dynamics should start developing an HD remaster for Tomb Raider 1-5 for PS4 pro or for the PS5!! So how about that?
Or, Square Enix can get someone else to do that. Square Enix loves remasters, so you'd think they'd be all over this.
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Old 18-06-19, 02:39   #1003
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what about reverse climbing or climbing back in the cozumel caves?
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Old 18-06-19, 03:27   #1004
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Or, Square Enix can get someone else to do that. Square Enix loves remasters, so you'd think they'd be all over this.
Of course. And Eidos Montreal should do that of course!!
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Old 18-06-19, 13:05   #1005
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I think either Eidos Montreal or Crystal Dynamics should start developing an HD remaster for Tomb Raider 1-5 for PS4 pro or for the PS5!! So how about that?
That's blatant discrimination for the PS4 Slim!!!
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Old 18-06-19, 14:13   #1006
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Of course. And Eidos Montreal should do that of course!!
Yes, of course. Except, let it be someone else.
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Old 22-06-19, 22:12   #1007
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I certainly am interested in knowing what are they planning to do when 30 YEARS of Tomb Raider will come along the way next?!
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Old 22-06-19, 22:13   #1008
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I certainly am interested in knowing what are they planning to do when 30 YEARS of Tomb Raider will come along the way next?!
Hopefully bring back Lara like she's supposed to be
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Old 22-06-19, 22:15   #1009
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Hopefully bring back Lara like she's supposed to be
Or maybe in 50 years of Tomb Raider!! Or even a lot more fun for this to happen how about when the Tomb Raider franchise hits up to a century then how about that?
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Old 23-06-19, 22:22   #1010
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I think a good idea for a future TR game (If acrobatics returns, or at the very least non cover-based combat where not being behind a waist-high wall is death,) might be to give weapons a more noticeble range diffrence.

AOD, MIGHT have experimented with this (But due to being AOD it's hard to tell) since damage seems to be consistently higher in close range and the design documents/weapon descriptions talk about weapons being long/short ranged.


So the Impactor could return but it would realistically have very short range in exchange for either being a 1 hit-kill or stunning enemies for a long time. (and probably not effective against supernatural foes.)

Rifles would have lower overall damage but not drop off as drastically, so they do more damage over range.

Maybe even lock-on range would be effected, so you have to manually aim with pistols over a longer range while you can still auto-aim with rifles.

Shotguns would have short-ish range (or maybe upgrades/different ammo types) but hit hard and maybe have slugs (Big, slower bullets essentially.) turning them into a powerful rifle but being rarer.

Maybe even heavier firepower weapons would restrict Lara's movement, such as Rocket Launchers.
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