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Old 19-11-19, 17:41   #19531
Patricia_S
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Quote:
Originally Posted by LoreRaider View Post
^You know you can change your sky picture directly in Tomb Editor Level Settings now, right?
Also now it supports more formats, such as .png, .bmp and .jpg
Ah, that's it! No sorry i did not know, i have just started with TE.
Works now, thank you!
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Old 25-11-19, 18:40   #19532
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I fixed the position and faces of the wrist joint with the hand but it still keeps weird, I don't know what to do know.
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Old 25-11-19, 19:00   #19533
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Have you tried remapping the vertices of the hole in the hand, where the joint attaches?
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Old 25-11-19, 19:26   #19534
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@sampiza Which outfit is that? Is it released?
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Old 25-11-19, 20:02   #19535
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^yup, there you go https://www.trsearch.org/item/4145
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Old 25-11-19, 20:29   #19536
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Quote:
Originally Posted by Titak View Post
Have you tried remapping the vertices of the hole in the hand, where the joint attaches?
I forgot about that, I had to remap the wrist, hand skin and pistol hand, now it's perfect. Thank you

The outfit is the one that Lore posted.
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Old 29-11-19, 12:28   #19537
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[SOLVED|Hi all, i am trying to reproduce a set up that was working in an old NGLE project, but in TE instead. It is a very basic set up from TR4 so no need for TRNG triggers or scripts :
when HAMMER (OCB = 3) hits PUSHABLE_OBJECT1 = the pushable shatters
i checked the settings in my old NGLE project and did the exact same thing but the hammer keeps going though the pushable object and it does not shatter
What i did :
- copied the same triggers and setting for each object
- used the same objects as my old wad, just in case they would be different
- put the objects in the same slots as my old project
- check again and again triggers, OCB and such... and still it does not work

EDIT : Ok nevermind, in fact both hammer and pushable must be on the same square sector for it to work properly

Last edited by Patricia_S; 30-11-19 at 13:48. Reason: solution found
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Old 30-11-19, 06:14   #19538
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[SOLVED] Hi all, I have been trying my best to sort this myself but I have to ask for help. I feel sooo stupid asking this but in the attached image, why does the black shadows on the light object show in game?

I have candles in game that have a black transparent area and they show fine.

Thank you for your help!

https://imgur.com/a/QP1bhKG

Last edited by Letsmakeghost; 30-11-19 at 16:16.
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Old 30-11-19, 09:06   #19539
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Why would you feel stupid for having an issue?
These faces are meant to use additive transparency (black = invisible / white = semi-transparent and bright), it seems they don't have it applied.
If you're using a WAD, you can:
  • Open it in Strpix
  • Select your object
  • Put the Transparency Render Mode (one of the options at the top of the render window). All faces will turn white or grey. White is opaque, Grey is semi-transparent.
  • Next to the texture panel, select Semi-Transparent in the Attributes menu.
  • Click on the faces that are meant to be transparent. They will turn from white to grey.
  • Save you WAD and test in-game.
If your object is in a WAD2... Just put it in a WAD and do the steps above, and add the WAD to your project (remember with TE you don't have to merge WADs, you can add as many WADs and WAD2s as you want). WadTool doesn't have Strpix features yet.

Last edited by Joey79100; 30-11-19 at 09:08.
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Old 30-11-19, 10:53   #19540
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Quote:
Originally Posted by Stryke View Post
This is more of a general question. But I'm trying to move the TR4 program but it is borderless I can't move it. Does anyone know I can get the border back? I don't see any options in the setup program when I run it. Thank you.
Quote:
Originally Posted by Craig Michaels View Post
I second this question. Multiple online sources suggested holding Windows, Shift, and the Arrow keys, but this doesn’t seem to work for TR4 as a borderless window on the screen.
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Originally Posted by Joey79100 View Post
Guys, would you by any chance have installed the Tomb Raider borderless patch for any classic Tomb Raider? Because it applies for [I]every[i/I] classic. Tomb4 has borders when it is windowed, so this patch beih installed seems very plausible, try uninstalling it.
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Originally Posted by Craig Michaels View Post
Definitely have never installed this patch. I wouldn’t have wanted to! Tomb4 has always appeared as borderless for me.
Must be TombIDE that installs it. Moved to a clean install of Windows 10 today and after starting TombIDE there it was.

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