www.tombraiderforums.com  

Go Back   www.tombraiderforums.com > Tomb Raider Series > The Last Revelation

Reply
 
Thread Tools
Old 16-02-20, 10:07   #11
Heartache
Professor
 
Heartache's Avatar
 
Join Date: Dec 2008
Posts: 3,127
Default

just finished watching it, that wall flare jump bug is so funny, its probably faster than a fly cheat
__________________
Hi, I'm Marissa. I'm super excited to take trf's look to the next level.
Heartache is offline   Reply With Quote
Old 17-02-20, 01:05   #12
Kapu
Professor
 
Kapu's Avatar
 
Join Date: Feb 2009
Location: Northwoods of Wisconsin
Posts: 3,576
Default

I just watched the first video. Super fun! I checked out your submission on TASVideos too. Really impressive breakdown of movement and glitches. I also didn't know version 1 of the NTSC version had so many differences from later versions!

Quote:
Originally Posted by Maverin View Post
He didn't stand a chance racing against her and she didn't give a **** about the things he tried to explain to her.
Lara is mad disrespectful.

EDIT: That glitch you used to skip KV5 is crazy! How did you figure that out/how does the end of the level trigger??

EDIT2: Finished watching. That was seriously awesome! The swan dive/flare throw trick in Underneath the Sphinx was so cool. I'm mesmerized by the flare/puzzle hole trick! All this time I never knew such a glitch existed.

Last edited by Kapu; 17-02-20 at 03:07.
Kapu is offline   Reply With Quote
Old 17-02-20, 21:55   #13
tomee
Tomb Raider
 
tomee's Avatar
 
Join Date: Oct 2009
Location: Hungary
Posts: 15,188
Default

Quote:
Originally Posted by Kapu View Post
EDIT: That glitch you used to skip KV5 is crazy! How did you figure that out/how does the end of the level trigger??
I think the idea is that if Lara is embedded into a wall, then the game will prioritise other objects to hit triggers or something like that. Basically the jeep takes priority over Lara and when it reaches the end of the level, the game registers as if Lara had reached the end herself.
__________________
My signature was removed because it was vulgar. Now I can't choose my own till March 2014. If I edit this one I will be suspended till March 2014.
tomee is offline   Reply With Quote
Old 18-02-20, 06:04   #14
Woops
Archaeologist
 
Join Date: Oct 2017
Location: TX
Posts: 1,085
Default

Quote:
Originally Posted by tomee View Post
I think the idea is that if Lara is embedded into a wall, then the game will prioritise other objects to hit triggers or something like that. Basically the jeep takes priority over Lara and when it reaches the end of the level, the game registers as if Lara had reached the end herself.
Yea, it's a trigger bug, but with the Jeep instead of the camera.

Mind you the spinning has nothing to do with it.
Woops is offline   Reply With Quote
Old 18-02-20, 22:55   #15
Ruu11
Explorer
 
Ruu11's Avatar
 
Join Date: Sep 2017
Location: Spain
Posts: 805
Default

Literally screaming with those flare-jump glitches omg
But was this really made by a TAS or is actual real person playing?
Ruu11 is offline   Reply With Quote
Old 19-02-20, 09:32   #16
Woops
Archaeologist
 
Join Date: Oct 2017
Location: TX
Posts: 1,085
Default

Quote:
Originally Posted by Ruu11 View Post
Literally screaming with those flare-jump glitches omg
But was this really made by a TAS or is actual real person playing?
Do you know what TAS is?
Woops is offline   Reply With Quote
Old 19-02-20, 10:34   #17
Ruu11
Explorer
 
Ruu11's Avatar
 
Join Date: Sep 2017
Location: Spain
Posts: 805
Default

^ Is something like a CPU master playing the game?
__________________
Castle Kriegler (Part 1)
Ruu11 is offline   Reply With Quote
Old 19-02-20, 14:37   #18
Kapu
Professor
 
Kapu's Avatar
 
Join Date: Feb 2009
Location: Northwoods of Wisconsin
Posts: 3,576
Default

Quote:
Originally Posted by Woops View Post
Yea, it's a trigger bug, but with the Jeep instead of the camera.

Mind you the spinning has nothing to do with it.
Ahhh, I understand now! The spinning was just some sick dance moves, then.
Kapu is offline   Reply With Quote
Old 19-02-20, 19:08   #19
ANoDE
Golden
 
ANoDE's Avatar
 
Join Date: May 2005
Location: Austria
Posts: 5,232
Default

Quote:
Originally Posted by Ruu11 View Post
^ Is something like a CPU master playing the game?
Yes and no: https://en.m.wikipedia.org/wiki/Tool-assisted_speedrun
__________________
🎜 ~ Help me leave behind some reasons to be missed ~ 🎜
ANoDE is offline   Reply With Quote
Old 19-02-20, 19:08   #20
Woops
Archaeologist
 
Join Date: Oct 2017
Location: TX
Posts: 1,085
Default

Quote:
Originally Posted by Ruu11 View Post
^ Is something like a CPU master playing the game?
No, not at all.

it's playing the game in a TAS emulator using frame advance, slowdowns and savestates. All while recording the exact input made in an input file, called a "movie"

When replaying back the movie in the emulator, it forces the exact same inputs I pressed during the playing (which took 2+ months btw) thus playing back the exact same playback everytime.

In other words, play the game once and it'll always be played back the same way.

-
ANoDe beat me to it

Last edited by Woops; 19-02-20 at 19:10.
Woops is offline   Reply With Quote
Reply

Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off



All times are GMT. The time now is 12:40.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2020, vBulletin Solutions Inc.