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Old 07-01-20, 10:42   #2681
dcw123
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Quote:
Originally Posted by Lwmte View Post
Yeah, because alt+click picks texture with all attributes, and it is normal behaviour.
If you can't properly see button highlights, you can always customize it in options, I've implemented it especially for dcw123 who had exactly the same problem
And I am eternally grateful - my god that was a lifesaver hehe
Colourblindness doesn't normally effect my day to day life too much, but when it does - man, does it suuuuuuck!
Mainly in videogames
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Old 08-01-20, 05:39   #2682
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Quote:
Originally Posted by Lwmte View Post
Added an option
Great, thanks so much
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Old 10-01-20, 19:30   #2683
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Just a suggestion; when deleting a room, view can be snapped at the closest room rather than Room 0. I change my mind quickly and snapping back to Room 0 everytime kinda breaks my focus.
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Old 11-01-20, 03:20   #2684
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The download link in the OP is broken
EDIT: Nevermind, there's a newer version in another thread.

Last edited by BlueCake; 11-01-20 at 03:34.
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Old 15-01-20, 00:10   #2685
Lwmte
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As TE 1.2.10 is now released and we have new Search & Replace function in it, here's a very simple video example how to use it


Please note that this function only works with moveables, statics, lights, sound sources and sinks. Additionally you can specify Search type and Replace type which will take secondary attribute into account while searching and replacing objects respectively. Secondary attribute is different for every type of replaceable objects: for moveables and statics it's OCB and for lights it's light type (for lights you can only use light type to search similar objects, but you can't replace light type itself). For sound sources and sinks there's no secondary attribute.

For your convenience, it's not necessary to select another moveable or static from the map, you can directly drag-n-drop item from item browser into Search & Replace window. Make sure you've pressed appropriate "Select in level" button to specify either source or destination item. For lights it's also not necessary to select a light with other colour in map, you can click destination "Select in level" right away and directly change colour in Find & Replace window. Both shortcuts are demonstrated in video above.

Last edited by Lwmte; 15-01-20 at 00:55.
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Old 15-01-20, 10:30   #2686
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there is still a bug with the rotation of objects - they are rotated in real time, it is not visible. before 1.2.8, everything was fine.
-----
по прежнему присутствует баг с поворотом объектов - то они поворачиваются в реальном времени, то этого не видно. до 1.2.8 все было нормально.
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Old 15-01-20, 12:07   #2687
Lwmte
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Yeah, guess what, this issue is on our list, but personally I wasn't able to reproduce it
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Old 15-01-20, 16:01   #2688
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Quote:
Originally Posted by Lwmte View Post
As TE 1.2.10 is now released and we have new Search & Replace function in it,
YES! Thank you!!
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Old 15-01-20, 17:35   #2689
JMN
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Quote:
Originally Posted by Lwmte View Post
Version 1.2.10 is now released.

Tomb Editor:
  • Add option to pick texture without blending mode and double-sided attribs
Thanks for this.

Just one issue is that it doesn't work on invisible textured sectors.
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Old 15-01-20, 18:51   #2690
Lwmte
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Should it? Invisible texture = no texture, right?
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