17-01-22, 05:55 | #4221 |
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Joined: Mar 2012
Posts: 16,968
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I think both TRA and TReboot have good ideas of “first kill” and the effects of it, but it’s still poorly executed both times. TRA is far too much forced emotion while TReboot immediately throws hundreds of Mercs at Lara and it just makes the whole scene fly away at lightning speed.
You can do a “first kill” of a character and show the effects it has, just neither of these ways. Granted, it’s hard to get a gamer to give a damn about a first kill anyway because most games have been killing things since they can remember. Whether it’s stomping on mushroom guys as Mario or shooting terrorists in COD. It’s hard to make a scene impactful in the sense of “care about how this negatively affects the character” when plays don’t typically have to give a crap about fictional violence to begin with. |
17-01-22, 08:42 | #4222 |
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Joined: Dec 2008
Posts: 13,126
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They could have put her in a different situation for her first kill. Have it more isolated like the movie. Then straight after have the gameplay be just platforming, puzzles, exploration etc... whilst Lara deals with what's happened. Then once she's accepted it, then come more human enemies.
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17-01-22, 09:44 | #4223 |
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Joined: Dec 2021
Posts: 136
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How about not making the game this villain infested? Idea of Dragon's Triangle was challenging survival test enough until they decided to ruin it with action oriented gameplay. Making wild animals and severe weather conditions main obstacles could've made more sense in that situation. It took the tomb raidering out of context because homegirl was either fighting for her life or trying found her [yet another annoying] friend. Game was senselessly brutal, it's stupid.
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17-01-22, 13:19 | #4224 | |
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Joined: Apr 2001
Posts: 6,628
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Quote:
Some areas are just trying too hard, squeezing out quality, rather than to pose the pretend of a challenge that is overshadowed by that quality. This is not the age of Today, because Today is in the light of what sort of hardware is required to run such quality. It quickly became clear that areas don't have to look like quality to pose the challenge of a "game". Which became to deliver, but not to play. A missed opportunity, for the talented. So arstically not justifying the means to their ends. But here you're at the right place. Right at Lara Croft's doorstep. As Tomb Raider. What are we good for? |
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17-01-22, 14:44 | #4225 |
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Joined: Feb 2010
Posts: 2,344
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I think that the reboot was fine the way it was. And both of her first kills were handled fine. One was a bit too dramatic and the other was a bit undermined with the mass killings. But I feel that people are overthinking it.
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17-01-22, 15:00 | #4226 | |
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Joined: Nov 2021
Posts: 1,019
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Quote:
Alternatively, if the designers really really insisted on Lara going rambo ASAP, then they should have imposed a narrative structure and character development where Lara is already a seasoned killer. Which entails either not doing an origin story, or... I don't know... making her a natural psychopath who was always secretly itching for the excuse and practiced with guns from age 9. Basically the edgiest version of classic Lara. |
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17-01-22, 15:40 | #4227 | |
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Joined: Dec 2021
Posts: 136
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Quote:
Endurance crashes on isolated island and you're killing multiple army of men. Really? Is it what tomb raider is? Last edited by janissary; 17-01-22 at 16:20. Reason: Use "hash out" in a sentence. Janissary style. |
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17-01-22, 15:54 | #4228 | |
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Joined: Nov 2021
Posts: 1,019
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I'm not sure if this should go over in the memes thread, but since biscuit mentioned Rihanna's writing from the comics-
I mean... this sums it up, basically. She's not an bad character in isolation- The Beginning is pretty inoffensive, and I don't actively hate Sam or Jonah- but she doesn't fit the gameplay, and she's a terrible iteration on prior versions of Lara. Quote:
I don't think the classics had no other route to go, though- as you point out, TR1 did fine with non-human adversaries and considerably less combat in general. Combat was really the weakest element of the 90s titles in any case, so I don't really get why so many fans seem to define Lara in terms of enthusiasm for violence. Last edited by Pelagius; 17-01-22 at 16:03. Reason: image size |
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17-01-22, 16:42 | #4229 |
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Joined: Nov 2016
Posts: 5,958
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LOOOOOOL I love her expression in the first panel. This should definitely go to the meme thread!
That wasn't Rhianna writing though. The first arc was written by Gail Simone. Rhianna stepped in to co-write in the 7th issue I think. |
17-01-22, 17:24 | #4230 | |
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Joined: Nov 2021
Posts: 1,019
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Quote:
I'll check out issue 7, but... I've sampled bits and pieces at random from about a dozen issues now and it hasn't grabbed me so far. |
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