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Old 16-09-19, 20:21   #9901
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I hope someone can help me. I am trying to make the text, menu, the logo and the artwork behind it and Lara herself transparent on the menu so you are left with just the environment in the background.

The problem that TexMod is saying Invalid Definitions whenever I am trying to build it to test and it's not working. What is there that I can do?

I am sorry if I am posting some that has already been answered, but I would really like to try it to see if it works.
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Old 17-09-19, 11:46   #9902
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I'm actually modding TRA at the moment Mac Daddy and have removed all in game blackness (menus, bars) for fun. The only way I managed is to export any non-character textures/transparent ones as DDS. Use the NVIDIA DDS plugin with Photoshop to then import and edit as you please. The alpha channel needs to be cleared to be 'rid of them' in game. Then you can export any normal textures as needed as PNG instead for easier editing. You can use multiple file types in one Texmod package so, it's pretty easy! If you struggle, i'm happy to upload my removed black things in the game (they're actually just a multiply copied and renamed, font texture that I just made completely transparent instead of opening each individual one and making them alpha) different sized textures still work in any slot!

If anyone knows how to edit Texmod extracted alpha textures as PNG (or another format?) and not just DDS, I'd love to know! when I open bare PNG's in photoshop there isn't an alpha channel, which is what you need in the ones i'm changing. I'm feeling like BMP might do this..i'll double check


I'm just going to quickly segway though -
why I came here at first hah! for the experts.

Lara had Bangs in Legend. In Anniversary, she's combed it to the side. Can that be swapped back? I know we can't currently import inter-franchise objects but, could TRL's skin or head/hair be exported and imported over TRA Lara's with animations and whatnot still intact? I've had fun replacing her TRA face and hair with authentic textures from TRL, she had thicker hairline brows and lips, actually can tell a bit of a difference ingame!
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Old 17-09-19, 18:54   #9903
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Quote:
Originally Posted by mizuno_suisei View Post
Lara had Bangs in Legend. In Anniversary, she's combed it to the side. Can that be swapped back? I know we can't currently import inter-franchise objects but, could TRL's skin or head/hair be exported and imported over TRA Lara's with animations and whatnot still intact? I've had fun replacing her TRA face and hair with authentic textures from TRL, she had thicker hairline brows and lips, actually can tell a bit of a difference ingame!
I doubt it... I would love to see Anniversary Lara with bangs and even better, a ponytail (even if the physics would be a braid one ) If we could somehow replace the model (or just replace the relevant parts)......

And I would also want to see Anniversary Lara in Legend. Impossible I guess..
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Old 18-09-19, 05:27   #9904
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Given they're not inter-saga models (ie. TR1 Lara to Underworld), and rather between TRL and TRA, I imagine...I could be wrong, outfit structures would be quite similar? possibly slightly more advanced with anniversary and game creation progress a year later. They totally changed her eyebrow rigging in anniversary too. With replica Legend textures over it, her eyebrows look very zigzag and odd in certain cutscenes (the cutscene in the folly with pierre and her awkward blind aiming/facial expressions )

GhostBlade may see this sometime - he's the expert!!
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Last edited by mizuno_suisei; 18-09-19 at 05:45.
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Old 18-09-19, 05:58   #9905
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Original Legend Textures on Anniversary Legend Lara.



While uploading the video I thought...

Dual language subtitle simultaneously in LAU would be :love:
I feel like i've seen (probably a youtube video) with it at some point and I remember trying to figure out how they did it! It looked like it was ingame rendering of 2 languages BUT they may have added custom subtitles post-video recording.

Subtitle texts are editable in TRL and TRA no? That gives me a merger idea.. anyway
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