Tomb Raider Forums  

Go Back   Tomb Raider Forums > Tomb Raider Level Editor and Modding > Tomb Raider Modding > XNALara

Reply
 
Thread Tools
Old 31-07-12, 20:24   #631
o0Crofty0o
Relic Hunter
 
o0Crofty0o's Avatar
 
Join Date: Sep 2009
Location: Germany
Posts: 6,726
Default

Quote:
Originally Posted by Kukla View Post


A friend sent me this picture... This model went like that after being edited in Blender. Do somebody know how do I fix that ? owo
This is a random bug that appears on some models. It appeared to me on Fil's RE5 ports and Juno's hair. I don't know what exactly is causing that but there's no easy way to fix it. (Triangles are flipped and you would have to reflip them all one by one, the UV map looks just fine..itz the triangle edges on the model)

Export a .obj from XNALara and bone weight copy that to the broken model in blender.
o0Crofty0o is offline   Reply With Quote
Old 31-07-12, 20:29   #632
Kukla
Historian
 
Kukla's Avatar
 
Join Date: Feb 2012
Location: Somewhere over the Bifrost~
Posts: 468
Default

Quote:
Originally Posted by o0Crofty0o View Post
This is a random bug that appears on some models. It appeared to me on Fil's RE5 ports and Juno's hair. I don't know what exactly is causing that but there's no easy way to fix it. (Triangles are flipped and you would have to reflip them all one by one, the UV map looks just fine..itz the triangle edges on the model)

Export a .obj from XNALara and bone weight copy that to the broken model in blender.
Rexil did a magic trick with the model and everything is okay now, but thank you for the trick ! It may be useful c:
__________________
I'm French, so sorry for my mistakes ! ~
Kukla is offline   Reply With Quote
Old 31-07-12, 20:30   #633
o0Crofty0o
Relic Hunter
 
o0Crofty0o's Avatar
 
Join Date: Sep 2009
Location: Germany
Posts: 6,726
Default

Quote:
Originally Posted by Kukla View Post
Rexil did a magic trick with the model and everything is okay now, but thank you for the trick ! It may be useful c:
What's that magic trick? o_O
o0Crofty0o is offline   Reply With Quote
Old 31-07-12, 20:36   #634
Kukla
Historian
 
Kukla's Avatar
 
Join Date: Feb 2012
Location: Somewhere over the Bifrost~
Posts: 468
Default

Quote:
Originally Posted by o0Crofty0o View Post
What's that magic trick? o_O
I don't know ! xD He asked for the model, fixed it, and sent it back.
__________________
I'm French, so sorry for my mistakes ! ~
Kukla is offline   Reply With Quote
Old 31-07-12, 20:41   #635
KamilM_93
Relic Hunter
 
KamilM_93's Avatar
 
Join Date: Jul 2007
Location: Here
Posts: 7,755
Default

Yea, rexil write about this way here! I often had something like this xD
__________________
Removed. Do not advertise.
KamilM_93 is offline   Reply With Quote
Old 02-08-12, 08:31   #636
Ken Murikumo
Hobbyist
 
Join Date: Sep 2011
Location: Sha-la-la?
Posts: 54
Default

Quick 3ds max question. How do you move a bone without moving the vertices attached to the bone?
Ken Murikumo is offline   Reply With Quote
Old 02-08-12, 15:38   #637
Z0M8I3
Hobbyist
 
Join Date: Jul 2012
Posts: 19
Default

I have a small problem with XNALara. I've been using it solid for about a week with no problems and all the sudden, today when I load up any model at all and go to adjust them they slowly move to the right of the camera. It doesn't matter if I rotate the camera, it will just keep moving to the right of whatever angle I have the camera.

I've tried uninstalling/re-downloading/removing recently downloaded models and have had no luck.

Any help would be greatly appreciated.

Thank you



EDIT: I guess while typing this it decided to fix itself.

Last edited by Z0M8I3; 02-08-12 at 15:40.
Z0M8I3 is offline   Reply With Quote
Old 02-08-12, 16:27   #638
Ken Murikumo
Hobbyist
 
Join Date: Sep 2011
Location: Sha-la-la?
Posts: 54
Default

Quote:
Originally Posted by Z0M8I3 View Post
I have a small problem with XNALara. I've been using it solid for about a week with no problems and all the sudden, today when I load up any model at all and go to adjust them they slowly move to the right of the camera. It doesn't matter if I rotate the camera, it will just keep moving to the right of whatever angle I have the camera.

I've tried uninstalling/re-downloading/removing recently downloaded models and have had no luck.

Any help would be greatly appreciated.

Thank you



EDIT: I guess while typing this it decided to fix itself.
I'm guessing your keyboard had a stuck arrow key, or sometimes when you turn the computer on with a key held, it continues to spam that input even when you take your finger off the key.
Ken Murikumo is offline   Reply With Quote
Old 05-08-12, 17:14   #639
KamilM_93
Relic Hunter
 
KamilM_93's Avatar
 
Join Date: Jul 2007
Location: Here
Posts: 7,755
Default



How delete those lines?
__________________
Removed. Do not advertise.
KamilM_93 is offline   Reply With Quote
Old 05-08-12, 17:17   #640
o0Crofty0o
Relic Hunter
 
o0Crofty0o's Avatar
 
Join Date: Sep 2009
Location: Germany
Posts: 6,726
Default

Quote:
Originally Posted by KamilM_93 View Post


How delete those lines?
Export as .mesh.ascii, import again
o0Crofty0o is offline   Reply With Quote
Reply

Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off



All times are GMT. The time now is 13:17.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2023, vBulletin Solutions Inc.
Tomb Raider Forums is not owned or operated by CDE Entertainment Ltd.
Lara Croft and Tomb Raider are trademarks of CDE Entertainment Ltd.