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#61 |
Explorer
Join Date: Aug 2007
Location: Australia
Posts: 941
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Thanks Stosh
I have modded before, but it seems XNA Lara is going to work much better ![]() Lets hope I don't fail :P
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Would you kindly... |
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#62 |
Archaeologist
Join Date: Nov 2008
Location: Wisconsin USA
Posts: 1,558
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You're welcome.
![]() That's the problem. You are bound by the ingame outfits. And you won't fail. ![]()
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I know it's only Rock n Roll but I like it - Rolling Stones |
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#63 |
Hobbyist
Join Date: Jan 2011
Posts: 18
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Ok, I've got a few problems with specific models and I think this may be the place to show them. I'm not sure if it's a glitch or something wrong with my file system that causes these things or something else in the setup or options of the program. But...here goes.
![]() Apparently I'm the only one that has this problem with the newly released Phoenix model done by Rexil. Her eyelashes turn white and other colors as you can see. ![]() With Jill, it's a similar problem but with different colors and places, blue on her legs, red in her hair. Both cases are strange and I've not been able to fix these myself so far. I've tried to modify the colors with the textures in Photoshop but I've made no progress. Just to be clear I've backed up the old texture files on both of these and replaced them after trying to fix the others so they're fresh just like when I downloaded them and extracted them. I've yet to try anything in the Mesh file with notepad but I'm reaching my wits end. ![]() It isn't just these two either, I have a handful of others to do things in a similar nature, random discoloring and stuff etc. If anybody could help me out with this I would greatly appreciate it. Last edited by Zork; 30-05-11 at 03:43. |
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#64 |
Tomb Raider
Join Date: Nov 2008
Posts: 20,685
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It could be your graphics card. The models are fine for many other people. I don´t know what you could do, update the drivers maybe?
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It’s just an opinion, you don’t have to agree. ¯\_(ツ)_/¯ |
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#65 |
Professor
Join Date: Apr 2011
Location: Bobolendo
Posts: 3,759
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#66 |
Tomb Raider
Join Date: Nov 2008
Posts: 20,685
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Oh.
![]() Yeah, models with really huge textures show up wrong for me as well. Some of Crofty's models have textures with 3000x3000 and that's just too much for my laptop to handle I guess. ![]() Btw I had a small problem today that I figured out myself and I thought I should share: Problem 'Strange' file format: DDS1 I don't know if Photoshop opens these fine, but I use Paint.NET and that program can't (unless there is some plugin out there that I'm not aware of! ![]() Solution Use Blender to convert them! Blender can work with almost every format out there. ![]() Open the image in the 'image editor' and then save as .png (for example). Done! ![]()
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It’s just an opinion, you don’t have to agree. ¯\_(ツ)_/¯ Last edited by Love2Raid; 02-06-11 at 20:19. |
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#67 | |
Relic Hunter
Join Date: Sep 2009
Location: Germany
Posts: 6,726
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![]() On wich model was that? XD |
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#68 |
Tomb Raider
Join Date: Nov 2008
Posts: 20,685
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Fang.
![]() I asked you on DA. ![]() Also your punk Amanda mod.
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It’s just an opinion, you don’t have to agree. ¯\_(ツ)_/¯ |
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#69 |
Relic Hunter
Join Date: Jul 2007
Location: Here
Posts: 7,755
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[IMG]http://i51.************/4q4dj5.png[/IMG]
When I add 4_ render group... |
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#70 |
Relic Hunter
Join Date: Sep 2009
Location: Germany
Posts: 6,726
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Oww yeah...did it because i added the tattoo manually xD
Punk Manada had that big textures? holy crap i didn't even know XD Well be happy that you don't have that model wich's eye texture only is about 3000 x 3000 ![]() |
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