25-08-19, 02:00 | #17461 |
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its a funny story that im sure no one cares about. this isnt even technically a question but im gonna explain anyway
so i originally got The Tomb Raider Trilogy disc without rly doing any research. come to find out they ported TR:L wrong from X360 somehow and ****ed up the graphic rendering, TR:A is missing water effects, and TR:U... well, they actually fixed that one up a little, so there's a silver lining but as time went by and my collection grew, it felt odd to have separate PlayStation copies of each game and then there was just LAU as 1 disc. it was kind of like "ok there's this era and this era, and this happened too i guess lol." that and after i did a lot of research i found out how godawful Legend and Anniversary are on PS3. so i gave my PS3 Trilogy disc to my nephew and i bought PS2 copies of Legend and Anniversary, and Underworld by itself on PS3 i went into this knowing that i'd have to hundo TR:L and TR:A again, but unfortunately, b/c of the bug fixes to TR:U, saves made w/ Trilogy TR:U aren't compatible with standalone TR:U. so i had to hundo that all over again to get my lovely concept art, and... storyboards... ugh. it wouldve been cool if by hundoing TR:U they'd put in the golden shotgun and silver mini-uzis again. like just make them selectable from the weapon menu. but no, we just... we just get concept art. ok thanks Last edited by LateRaider; 26-08-19 at 05:22. |
25-08-19, 02:10 | #17462 | |
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Posts: 5,555
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Quote:
--- Sam when she met Lara Croft Last edited by Lyle Croft; 25-08-19 at 02:14. |
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25-08-19, 02:44 | #17463 | |
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25-08-19, 02:54 | #17464 |
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this https://www.tombraiderforums.com/sho...d.php?t=179716
at least i never have to do it again. master survivalist's storyboards will be easy to get b/c once you unlock treasures they stay unlocked, even if you start a new game again Last edited by LateRaider; 25-08-19 at 04:45. |
25-08-19, 17:31 | #17466 | |
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Joined: Mar 2006
Posts: 3,995
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I've already played through 2013, Rise and Shadow two times each and rate them way above the LAU trilogy. (Can't stand those now) |
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25-08-19, 17:45 | #17467 |
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Joined: Dec 2015
Posts: 3,355
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I love the LAU trilogy, that period of 2005-2008 was such an exciting time for the franchise and for the forum.
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25-08-19, 17:49 | #17468 | |
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Joined: Mar 2006
Posts: 3,995
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I did enjoy the games at the time of release, and replayed them countless times after. Can't go back to them now though, everything about them annoys me, even Keeley Hawes voice. |
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25-08-19, 18:36 | #17469 | |
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Joined: Dec 2015
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I love Keeley as Lara and I always have. To me, she really brought a more well rounded Lara rather than just raising her eyebrows and spitting out a one liner. |
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25-08-19, 19:01 | #17470 |
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Joined: May 2009
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I replayed LAU earlier this summer and honestly I think TRA was the worst one out the three. Most of the rooms had not thought into what they were supposed to have been when updating them and the level design more often than not is atrocious. The game itself is actually relatively pretty once you get to Greece and Egypt but the design has you constantly clinging to ledges or poles etc going round the outside of the room rather than being in it. Egypt had rare occasions where there was some good design but honestly I think TRA being a remake of the first game as well as being more complex following Legend made it seem much better on release than I feel it is now. The environments in Legend and Underworld were all much more fluidly designed in my opinion.
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