15-01-24, 22:10 | #1 |
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Joined: Jan 2024
Posts: 1
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Custom Levels running on android device's
Have managed to get old levels working on my android 13 tablet(sd 870), levels with the the new next gen. editor gives a trep.dll library error, have installed redist 2010, no effect.
Levels created with the first editor are running smooth with no issue's.(keyboard attached) Using winlator, I was curious to get the new custom levels running on android devices. Would be something different Maybe someone has a solution ?? |
26-09-24, 18:55 | #2 |
Member
Joined: Sep 2024
Posts: 1
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So unfortunately I wasn't able to get the levels with the the new next gen. editor running on Winlator at all. Didn't even got any error message.
but I did got the old engine levels running pretty nicely. the only downside is the quick overheating of the device.. (im using Samsung galaxy s23 ultra). so I was wondering which setting you were using? I have found that using turnip graphic driver wasn't actually giving good performance as VirGL. Here are my settings. If You can share your settings maybe it can help me and others to figure out the best settings to get all engine levels versions working on Winlator. tnx. |
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