www.tombraiderforums.com  

Go Back   www.tombraiderforums.com > Tomb Raider Series > Tomb Raider III

Reply
 
Thread Tools
Old 27-01-22, 02:44   #16161
.snake.
Archaeologist
 
.snake.'s Avatar
 
Join Date: Aug 2011
Location: New York
Posts: 2,122
Default

Lost City of Tinnos?
.snake. is offline   Reply With Quote
Old 27-01-22, 08:51   #16162
Craig Michaels
Archaeologist
 
Craig Michaels's Avatar
 
Join Date: Feb 2006
Location: Irvine, California
Posts: 1,487
Default

Quote:
Originally Posted by .snake. View Post
This is so amazing Craig! I really love your style! If you ever need a beta tester for your project, let me know.
Cool! Will *definitely* let you know. Good point about Indra too.

As for my guess . . . I'm 99% sure the answer is Palace Midas!

I happened to replay the level this evening, and was reminded that the tasks were fire (hot), spikes (sharp), the falling pillar (boom!) . . . all of course, to turn three dull lead bars into (shiny) gold!
__________________
Archaeologist in Irvine, California
Craig Michaels is offline   Reply With Quote
Old 27-01-22, 09:30   #16163
seaweed
Hobbyist
 
seaweed's Avatar
 
Join Date: Jan 2022
Posts: 44
Default

Quote:
Originally Posted by Craig Michaels View Post
As for my guess . . . I'm 99% sure the answer is Palace Midas!

I happened to replay the level this evening, and was reminded that the tasks were fire (hot), spikes (sharp), the falling pillar (boom!) . . . all of course, to turn three dull lead bars into (shiny) gold!
Yeeeees, you are 100% correct, Palace Midas it is! Good job!
seaweed is offline   Reply With Quote
Old 27-01-22, 09:42   #16164
Craig Michaels
Archaeologist
 
Craig Michaels's Avatar
 
Join Date: Feb 2006
Location: Irvine, California
Posts: 1,487
Default

^ Thank you!

New clues:

1. How does *this* switch cause *that*?
2. Pop - pop - pop - pop
3. What was this room used for, originally?
__________________
Archaeologist in Irvine, California

Last edited by Craig Michaels; 27-01-22 at 09:45.
Craig Michaels is offline   Reply With Quote
Old 27-01-22, 20:48   #16165
seaweed
Hobbyist
 
seaweed's Avatar
 
Join Date: Jan 2022
Posts: 44
Default

I have really no idea, but the pop - pop - pop - pop somehow makes me think of the giant eggs in Atlantis, so I'll just guess that
seaweed is offline   Reply With Quote
Old 27-01-22, 21:00   #16166
Craig Michaels
Archaeologist
 
Craig Michaels's Avatar
 
Join Date: Feb 2006
Location: Irvine, California
Posts: 1,487
Default

^ not right yet
__________________
Archaeologist in Irvine, California
Craig Michaels is offline   Reply With Quote
Old 28-01-22, 09:10   #16167
AxMania
Hobbyist
 
AxMania's Avatar
 
Join Date: Oct 2021
Posts: 81
Default

Natla's Mines?

The first clue made me think of the switch in a rock wall that SOMEHOW unties the boat.

Not sure about the second clue, but the third clue could refer to the final room before the level exit, with those weird "golden" (?) walls.
AxMania is offline   Reply With Quote
Old 28-01-22, 13:38   #16168
kaztor
Student
 
kaztor's Avatar
 
Join Date: Nov 2021
Location: Atlantis
Posts: 134
Default

Quote:
Originally Posted by AxMania View Post
Natla's Mines?

The first clue made me think of the switch in a rock wall that SOMEHOW unties the boat.

Not sure about the second clue, but the third clue could refer to the final room before the level exit, with those weird "golden" (?) walls.
I’m thinking the same, with the ‘room’ being the weird, elevated little building.
kaztor is offline   Reply With Quote
Old 29-01-22, 01:23   #16169
Craig Michaels
Archaeologist
 
Craig Michaels's Avatar
 
Join Date: Feb 2006
Location: Irvine, California
Posts: 1,487
Default

Quote:
Originally Posted by AxMania View Post
Natla's Mines?

The first clue made me think of the switch in a rock wall that SOMEHOW unties the boat.

Not sure about the second clue, but the third clue could refer to the final room before the level exit, with those weird "golden" (?) walls.
Ding ding well done!

Exactly what I thought of with the switch. I was thinking of the skateboard room - like, seriously, what was that used for in the absence of skateboards - but any number of rooms in that level could work.
__________________
Archaeologist in Irvine, California
Craig Michaels is offline   Reply With Quote
Old 29-01-22, 07:14   #16170
AxMania
Hobbyist
 
AxMania's Avatar
 
Join Date: Oct 2021
Posts: 81
Default

Quote:
Originally Posted by Craig Michaels View Post
Ding ding well done!

Exactly what I thought of with the switch. I was thinking of the skateboard room - like, seriously, what was that used for in the absence of skateboards - but any number of rooms in that level could work.
D'oh! OF COURSE! I feel so stupid. The skateboard room of course is such a random room in that place, haha!

1. Dear Core Design... you are aware that children play this game, right? Do you hate children?
2. Oh! Everything is back to normal!
3. Expecting a ghost to appear any moment now...
AxMania is offline   Reply With Quote
Reply

Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off



All times are GMT. The time now is 10:02.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2022, vBulletin Solutions Inc.