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#101 |
Professor
Join Date: Jan 2007
Location: Temple of Xian
Posts: 3,422
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I've noticed that there seems to be some kind of issue with the background music not playing since I came to the desert section despite it working on the map.
Is there some way of fixing this? The music is really top notch and compliments the adrenaline pumping action so well.
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"They stay inside their little ponds" Last edited by redfox45; 18-06-21 at 03:05. |
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#102 |
Relic Hunter
Join Date: Jul 2012
Posts: 6,506
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The issue with the music is that it's stuck at the start point of a map. That's very noticeable when playing with headphones. Sometimes after a while the music can be heard again from the distance, maybe when the map loops around and gets close to the start point. My guess is that the music in this game is like a sound effect and this sound effect is tied to the start point, so it can only be heard there. Which of course doesn't make sense for ambience music.
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Every 4th TR game is a "SoFt ReBoOt" 🤡 |
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#103 |
Professor
Join Date: Jan 2007
Location: Temple of Xian
Posts: 3,422
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Yeah it really stinks and pretty much wrecks the game for me.
I take it there is no way to get it to play normally and they haven't bothered addressing it? I already tried offloading and reinstalling it. Did nothing.
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"They stay inside their little ponds" Last edited by redfox45; 18-06-21 at 18:41. |
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#104 | |
Golden
Join Date: May 2005
Location: Austria
Posts: 6,676
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I'm asking because I'm still trying to somehow get the desert map, as my game fails to install it.
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~ Die Welt? Ein Tor. Zu tausend Wüsten, stumm und kalt. ~ |
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#105 | |
Professor
Join Date: Jan 2007
Location: Temple of Xian
Posts: 3,422
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I doubt they're that bothered so long as it's working well enough to tease money out of people.
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"They stay inside their little ponds" |
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#106 |
Golden
Join Date: May 2005
Location: Austria
Posts: 6,676
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I've contacted SE support about it today. I wonder if I'll even get a response.
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~ Die Welt? Ein Tor. Zu tausend Wüsten, stumm und kalt. ~ |
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#107 | |
Professor
Join Date: Jan 2007
Location: Temple of Xian
Posts: 3,422
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"They stay inside their little ponds" |
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#108 |
Golden
Join Date: May 2005
Location: Austria
Posts: 6,676
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In case anyone has a similar problem, I got it working by exporting my
Android\data\com.squareenix.relicrun\files\Progres s folder onto a different device, download the map from there and copy both, Android\data\com.squareenix.relicrun and Android\obb\com.squareenix.relicrun folders back to the original device. After that, the Desert ruins map loaded. In the meantime Square Enix support replied with the suggestion to ENABLE airplane mode before trying again. I wonder how they expect the game to download data when the phone is offline... Edit: Unfortunately this did not work on my Android 11 device ![]() Edit: Ha, it did after trying with a different file manager ![]()
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~ Die Welt? Ein Tor. Zu tausend Wüsten, stumm und kalt. ~ Last edited by ANoDE; 09-07-21 at 06:30. |
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#109 |
Golden
Join Date: May 2005
Location: Austria
Posts: 6,676
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Ok, sorry to double post but I'm hoping to get someone's attention agian.
![]() I've now managed to get to mountain pass - and the same issue arises all over again, only this time, the game won't load the section on any of my devices ![]() I managed to find out, where Android stores the downloaded packages, though - so if someone who can currently play Mountain Pass would be kind enough to share me their Code:
<HOME>\Android\data\com.squareenix.relicrun\files\UnityCache\Shared Thanks in advance.
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~ Die Welt? Ein Tor. Zu tausend Wüsten, stumm und kalt. ~ |
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#110 |
Hobbyist
Join Date: Mar 2012
Posts: 14
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I gave it some chances already. I was going to play it until the end because it was that fun, but due to the endless bug and glitches, I had to abandon the game, in respect for my time
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