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#7721 | |
Relic Hunter
Join Date: Jun 2018
Location: Helheim
Posts: 6,502
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Happens around 16 seconds into this, it doesn't look scripted.
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"What does it mean to be a Tomb Raider?,It means to collect artifacts for sport" |
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#7722 | |
Tomb Raider
Join Date: May 2009
Posts: 24,034
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Although Nate can knock someone out by landing on them from grappling which Lara cannot do and should be able to. That's something I would like to have seen introduced in Shadow rather than the stupid string up mechanic.
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... in my opinion. |
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#7723 |
Relic Hunter
Join Date: Nov 2016
Posts: 5,801
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I think I would have liked Rise and Shadow a hell of a lot more were it not for their CG trailers. Those trailers were so good they made the games look lame in comparison. That's where most of my initial disappointment with Rise came from actually.
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#7724 |
Archaeologist
Join Date: Jul 2016
Posts: 2,124
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I love UC for how they aren't afraid to go with the dare devil type stunts and long leaps. Lara in the trilogy feels so grounded with poor animations and basic cover shooting. If anything they should incorporate more of what was in that video into Lara's moves and maybe add some flips and acrobatic melee.
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Sade should voice Lara Croft :) |
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#7725 | |
Moderator
Join Date: Dec 2008
Location: In a bubble outside the universe
Posts: 35,996
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"Who we are is not what we wear, or what sparkles. It's our spirit that defines us." |
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#7726 |
Archaeologist
Join Date: Jul 2016
Posts: 2,124
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Nathan's moves are always in real time. Slow motion isn't really used unless you have low gravity mode on
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Sade should voice Lara Croft :) |
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#7727 |
Relic Hunter
Join Date: Dec 2014
Posts: 8,895
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Underworld Lara is not impressed.
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Lost Artifact, Beneath the Ashes, Lara's Shadow and Ana Pure Hair for everyone |
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#7728 |
Hobbyist
Join Date: May 2019
Posts: 57
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Well duh. It's her origin story, she can't do all those moves Nathan does because she was supposed to be inexperienced. /s
On a serious note, I do hope they'll be able to go crazy with the mechanics unless some higher up says No. I can't really fault crystal dynamics after learning how much restrictions they had to endure in making the trilogy. |
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#7729 |
Archaeologist
Join Date: Apr 2019
Location: Asia
Posts: 1,735
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Judging by the long time they're taking on the development of the next TR game (which we may see releasing in late 2022 or 2023), i think a lot is gonna be changed this time in terms of gameplay. At the very least of chances, they might be doing another revamp to the engine just like the TRU to 2013 transition or most probably updating the rebooty engine to incorporate newer animations including different posture, way of running, proper roll, shooting with duals, some acrobatics, better grappling / use of rope etc. Looking forward to what new they bring to the table this time.
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#7730 |
Tomb Raider
Join Date: Apr 2005
Location: In the woods at night (female)
Posts: 14,972
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I wouldn't be surprised if we get more OTT storylines too in the post-origins games.
Bringing supernatural things more prominently back into things. Or maybe that's just wishful thinking on my part. ![]()
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Not all those who wander are lost ✻ |
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