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Old 26-07-21, 19:47   #28361
DOPE
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It’s kind of surprising there doesn’t seem to be any indie game inspired by the classics now that I think about it

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Or Faith is looking at Chell's hand coming out of the portal below, trying to figure out how she can get one of those things. Would make her job so much easier.
I didn’t even notice that! It definitely would
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Old 26-07-21, 20:08   #28362
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It’s kind of surprising there doesn’t seem to be any indie game inspired by the classics now that I think about it
I didn't play it yet, but Adam's Venture : Origins looks like a Tomb Raider / Indiana Jones type of a game
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Old 26-07-21, 21:08   #28363
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I'm on the water levels of TR2 and yeah these are pretty bloated too. I would cut diving area and merge Wreck of Maria Doria and living Quarters into one level. That way you'd only have

Oil rig
40 Fathoms
Wreck of Maria Doria
The Deck

Honestly Diving area and Living Quarters was completely unnecessary.
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Old 26-07-21, 22:55   #28364
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I'm pretty sure they were only intended to be one level each but were too big.
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Old 26-07-21, 23:10   #28365
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I'm pretty sure they were only intended to be one level each but were too big.
That should have given Core a clue that they may need to slim it down a bit.
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Old 26-07-21, 23:20   #28366
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I don't mind Diving Area, it has its good moments. But Living Quarters is a waste of MBs. The worst part of TR2.
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Old 27-07-21, 05:57   #28367
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Originally Posted by Chamayoo View Post
I didn't play it yet, but Adam's Venture : Origins looks like a Tomb Raider / Indiana Jones type of a game
LOL it's sooo bad...
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Old 27-07-21, 10:50   #28368
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LOL it's sooo bad...
Damn, shame.
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Old 27-07-21, 15:08   #28369
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Originally Posted by Yuna´s Wish View Post
I don't mind Diving Area, it has its good moments. But Living Quarters is a waste of MBs. The worst part of TR2.
Not to mention that specific section in that level. Ughhh.
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Old 27-07-21, 15:11   #28370
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I think the entire Oil Rig segment should have just been a cut scene personally. Easily one of the worst areas in the entire series.
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