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Old 15-02-20, 19:03   #10381
SrDanielPonces
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Quote:
Originally Posted by Titak View Post
^
That is a good reason to complain.
Sorry to hear that.
I hope you haven't lost any work?
Quote:
Originally Posted by Kapu View Post
That sucks. Hope you didn't lose any work!

I had bought a new SSD just a few weeks ago... but I doubt it got damaged
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Old 17-02-20, 18:13   #10382
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I've changed my PC, and unfortunately now I'm using Windows 10 (I really hate this OS!!!!). I've installed the level editor and NGLE, and everything works fine. Except for the tomb4.exe: the original one is ok, but when I modify it with Flep and I try to execute it, Windows gives me an error message: "This app can't run on your PC". Why? Do anyone has (or had) the same problem? Please note that I've tried to set the Win Vista/7/8 compatibility and I set it to run as administrator, without success.
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Old 17-02-20, 18:25   #10383
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Try to use my patch set instead: https://www.tombraiderforums.com/sho...&postcount=753.
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Old 17-02-20, 20:34   #10384
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Wow, it works now! Thank you very much!
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Old 25-02-20, 15:11   #10385
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How I wish Ubisoft would announce a new rayman game
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Old 25-02-20, 20:16   #10386
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Hello,

I am having troubles with Franco Bula's level called "Under the Moon - Magic or God" and its 2nd part.
Basically, when I start to launch the level then it will just crash to desktop.
How do I fix this?
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Old 28-02-20, 20:23   #10387
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What is the story of this trle ? How did so so many builders come together to build it ?
Community Level 1: http://www.trle.net/sc/levelfeatures.php?lid=896

Also how was the Underworld UB series conceived ? from making the little white demon a 'main' character to the locations and story and everything? It seems really well planned out.

It seems to me that those were (and still are) some important moments of TRLE History and I am just curious about what they came to be
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Old 29-02-20, 10:46   #10388
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No idea about the Community Level, but Richard simply started building his Underworld UB series by himself.
When he got to UUB3 he asked me to participate because he had certain ideas about the looks for The Plain of Jars and wasn't sure if he could pull that off himself.
So we worked together on those levels. Most of the gameplay ideas were his.

For UUB4 I only made one level and other builders (Bojrkraider, Trixx and Richard himself) made some levels.
We all worked on our levels based on ideas Richard had for them. We did however have quite a bit of liberty as well.

Richard's ideas were inspired by a book about several layers of hell, but I can't remember which one it was.
Kinda like Dante's Inferno, but it wasn't that book.
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Old 29-02-20, 16:20   #10389
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Thank you so much for the info XD
I recently rewatched a walkthrough of UUB4 and I was remainded how stunning and varied these level are, and quickly became curious.
Seeing how they were inspired by hell : ))) it is quite an extensive depiction you all managed to come up with. Well done
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Old 05-03-20, 21:25   #10390
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I have just released my third plugin.
There surely are further plugin plans in my head, but I take a little break now with writing my fourth one, till probably late this year.
Because now I want to get a new PC, where Tomb Editor is nicely running at last, and my main Tomb Raider purpose for the further few months to be a TE expert from a TE newbie who I am now. (Not fully, I surely won't be an expert where I never was - eg. making animations.)
After that, I'd like to build and test TRNG plugins for TE as a primal place to run.

All of this doesn't mean if anybody asks me to test their plugin in the test forum, then I say no, any time nowadays.
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