26-07-09, 14:56 | #21 |
Member
Joined: Apr 2009
Posts: 8,922
|
Lovely job !
|
26-07-09, 16:01 | #22 |
Moderator
Joined: Jul 2003
Posts: 33,359
|
Btw, I just put a link to this thread in our List of projects going on.
Your name and project were already mentioned there, but there wasn't a link to this thread yet. I hope that's ok with you? |
26-07-09, 16:42 | #23 |
Member
Joined: May 2009
Posts: 437
|
thank you (PH and Mokono) it's more easy
of course, thank you very much titak to mention my project today I send a new screenshot Last edited by julien; 26-07-09 at 17:09. |
26-07-09, 17:00 | #24 |
Member
Joined: Aug 2008
Posts: 2,383
|
looks very good
|
26-07-09, 17:04 | #25 |
Moderator
Joined: Jul 2003
Posts: 33,359
|
Hot.
The only thing that bugs me a bit is the fact that those flames seem to come from the stone. Would be nice if there was a hole in the stone, or a grate or something. If the flames come from different stone textures, you might also want to use a small object for it. Then it will make more sense that the flames are coming out of the stone, from somewhere within. |
26-07-09, 17:17 | #26 |
Member
Joined: May 2009
Posts: 437
|
yes, it's true , I did not notice
Last edited by julien; 26-07-09 at 17:20. |
01-08-09, 14:34 | #27 |
Member
Joined: May 2009
Posts: 437
|
I advanced in my project and I send you a screenshot
comment please But I have a problem, the editor crash when I want to pass of a level at another level. This problem is with TRNG but not with TRLE Last edited by julien; 01-08-09 at 14:37. |
01-08-09, 14:42 | #28 |
Member
Joined: Dec 2006
Posts: 3,997
|
is there a different outfi tin the next level?
|
01-08-09, 14:43 | #29 |
Member
Joined: May 2009
Posts: 437
|
no, it's the same wad
did you have this problem with TRNG? Last edited by julien; 01-08-09 at 14:48. |
01-08-09, 14:50 | #30 |
Member
Joined: May 2008
Posts: 2,712
|
comme intriguant! je pense que la beauté est dans les détails.. j'attends avec intérêt de le jouer
looks intriguing! I think the beauty is in the details. I look forward to playing it! |
Thread Tools | |
|
|