24-08-10, 14:32 | #511 |
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I still forget about using EditWAD for swapping meshes.
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24-08-10, 15:36 | #512 |
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... just for the record every request does get done and you can bump it after a few weeks but everyone is really busy with their own objects and the requests and I delegate all the requests as well so they DO get done but it can take a long time.
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25-08-10, 07:59 | #513 |
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1) What do you want? Describe the object as well as you can.
I want some icecicles hanging in a row on one side of a square. 2) Give proportions. How big should it be? the should hang down about one or two clicks, maybe three or four next to each other. 3) Should it be textured? What kind of textures? Where can you find these textures? Some ice textures applied transparent and shiny. Iceicles should eb in an animating slot. 4) Do you have any reference photos? 5) By when do you need it? ASAP ^^ |
25-08-10, 08:39 | #514 | |
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Quote:
or you could use wadmerger and rename it to whatever weapon slot you want, it should work porperly.( I just got an idea from that for something else) Last edited by Uzi master; 25-08-10 at 08:40. |
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25-08-10, 09:58 | #515 |
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^
That usually doesn't work properly in my experience. It messed up the animations. |
25-08-10, 17:58 | #516 |
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Joined: Mar 2009
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I did the meshswap, and I didn't even have to remap it, as there was no hole in the
hand! I also replaced the animations, to make it look more like an Assault Rifle. |
25-08-10, 18:13 | #517 |
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Well there you go!
Good job. |
28-08-10, 07:54 | #518 |
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28-08-10, 12:41 | #519 |
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Ah, weaponanimations are a bit tricky I think.
Some stuff is hardcoded in them as far as I know. But I don't know all that much about weaponanimation objects anyway, so I could be wrong... |
29-08-10, 06:48 | #520 |
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Joined: May 2009
Posts: 3,035
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Well in that case...
Hey if it's not to much to ask could I get a B-10 Warthog mesh to replace the F-117's mesh from the Nevada.Tr2 wad. Also does anyone have any 'crumbling/blown up wall' objects that I could use???
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