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Old 06-11-13, 01:15   #501
larafan25
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You're not the only one. I liked moments like that, even if they are scripted. I must be the only person who liked the other actionay moments too. I do feel there could be a more natural feel to them, but the cinematic approach works fine, imo.
Well didn't like the moment. Just the move. I would rather see it placed in a hub, and be natural and random. Thats all.
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Old 06-11-13, 01:21   #502
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Actually I can't remember precisely which climb you're referring to , but, I did like moments like that.
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Old 06-11-13, 01:22   #503
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Right before Lara jumps to the Helicopter.
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Old 06-11-13, 01:26   #504
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Is that Shanty Town? I thought that was the Palace or the Solarii Stronghold or whatever it was. But yeah, I liked that escape scene. Yes,it would have been scarier if it was less scripted, but I still found it fun .
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Old 06-11-13, 01:28   #505
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I thought it was all part of the Shanty Town. IDK.
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Old 06-11-13, 09:52   #506
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I thought it was all part of the Shanty Town. IDK.
It was the Solarii Fortress you massive buffoon
But yeah, that bit with the the fire and the climbing is all right. Gets a bit stupid at one point though with Lara running up a banister rail (like she thinks she's some kind of competition for Ezio Auditore da Firenze ). Don't see how it could be thrown into a hub randomly, it would mean the scripted bits would have to top it in terms of action and/or excitement.
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Old 06-11-13, 10:27   #507
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I prefer cinematic cutscenes over action sequences because it makes the game less frustrating.
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Old 06-11-13, 15:11   #508
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I found Shanty Town to be a ratchet mess. It was such a horrible segment of the game... WAY TOO MANY GUN FIGHTS.
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Old 06-11-13, 15:29   #509
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Shanty town was overfilled with fights, yes.

Anyone remember someone from CD said some players get lost in Shanty town? That's another thing I can't understand
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Old 06-11-13, 15:32   #510
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I got lost in Shanty town.
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