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Old 14-06-18, 08:01   #1
Avalon SARL
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Talking And Your Difficulty Settings Preferences Are?

This is the most anticipated thing about SOTR already for me. And There will be four different diffuclty Settings for this game:

1- Combat
2- Traversal
3- Navigation
4- Puzzles

Easy: Hints are on, Lara talks to herself and gives you hints of what you should do, White paint and obvious ledges that will show you the way, easier to kill enemies

Medium: Less hints on, Lara talks a little and does not give too much hints, ledges are more blended into the environemtn

Hard: No hints, no icons, no white paint, Silent Lara Croft

I still not sure if puzzles even get harder to solve, or are they harder because there are no hints.

Anyhow, I will be playing it as hard navigation, traversal and puzzles and medium for combat

What are your Preferences?
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Old 14-06-18, 08:07   #2
Vaskito
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I'm unsure if I'll play firstly the game in the default settings, just to see the story, and then replay it with max dificulty on everything to do the 100% completition.

Or at least, anything Navigation/Transversal/Puzzles on hard, even on the first gameplay. Or everything on hard on the first gameplay. IDK
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Old 14-06-18, 08:10   #3
Lukass
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Combat - normal
Traversal - hard
Navigation - hard
Puzzles - hard

I miss the classic gameplay features and now I can experience it again after so many years.
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Old 14-06-18, 08:10   #4
bagas
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Everything's on hard for me.
I never played my games below normal mode
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Old 14-06-18, 08:12   #5
Grizzly Bear
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I want to try everything on hard, even the option to save only at campfires.
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Old 14-06-18, 08:16   #6
LuckyEdge10
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All options to hard, except for combat, I will set it on normal.
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Old 14-06-18, 08:17   #7
Princess_Paige
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Everything on hard for me! And you can only save at campfires and it costs resources to save
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Old 14-06-18, 08:25   #8
Yeauxleaux
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Hard on everything except combat, which will be on medium or even easy depending on how much of it there is.

I'm gonna say, in the age of super easy platforming and obviously painted-out directions, games that play themselves and hold your hand all the way through, I find it so incredibly refreshing to see a game making more effort to be difficult in these areas. I've missed games that have really uncertain and precarious platforming and levels where you really need to work out what you have to do, so sorely.

Last edited by Yeauxleaux; 14-06-18 at 08:26.
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Old 14-06-18, 08:27   #9
FanosCroft
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Combat and puzzles on normal and rest on hard.
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Old 14-06-18, 09:24   #10
witek86
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Does anyone have idea of what navigation settings affect in the game?
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