14-06-18, 08:01 | #1 |
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Joined: Jul 2010
Posts: 5,640
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And Your Difficulty Settings Preferences Are?
This is the most anticipated thing about SOTR already for me. And There will be four different diffuclty Settings for this game:
1- Combat 2- Traversal 3- Navigation 4- Puzzles Easy: Hints are on, Lara talks to herself and gives you hints of what you should do, White paint and obvious ledges that will show you the way, easier to kill enemies Medium: Less hints on, Lara talks a little and does not give too much hints, ledges are more blended into the environemtn Hard: No hints, no icons, no white paint, Silent Lara Croft I still not sure if puzzles even get harder to solve, or are they harder because there are no hints. Anyhow, I will be playing it as hard navigation, traversal and puzzles and medium for combat What are your Preferences? |
14-06-18, 08:07 | #2 |
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Joined: Mar 2013
Posts: 11,908
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I'm unsure if I'll play firstly the game in the default settings, just to see the story, and then replay it with max dificulty on everything to do the 100% completition.
Or at least, anything Navigation/Transversal/Puzzles on hard, even on the first gameplay. Or everything on hard on the first gameplay. IDK |
14-06-18, 08:10 | #3 |
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Joined: Jan 2010
Posts: 24,713
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Combat - normal
Traversal - hard Navigation - hard Puzzles - hard I miss the classic gameplay features and now I can experience it again after so many years. |
14-06-18, 08:10 | #4 |
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Joined: Oct 2011
Posts: 1,692
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Everything's on hard for me.
I never played my games below normal mode |
14-06-18, 08:12 | #5 |
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Joined: Mar 2018
Posts: 1,983
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I want to try everything on hard, even the option to save only at campfires.
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14-06-18, 08:16 | #6 |
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Joined: Mar 2018
Posts: 1,808
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All options to hard, except for combat, I will set it on normal.
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14-06-18, 08:17 | #7 |
Golden
Joined: Mar 2018
Posts: 3,563
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Everything on hard for me! And you can only save at campfires and it costs resources to save
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14-06-18, 08:25 | #8 |
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Joined: Oct 2016
Posts: 10,356
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Hard on everything except combat, which will be on medium or even easy depending on how much of it there is.
I'm gonna say, in the age of super easy platforming and obviously painted-out directions, games that play themselves and hold your hand all the way through, I find it so incredibly refreshing to see a game making more effort to be difficult in these areas. I've missed games that have really uncertain and precarious platforming and levels where you really need to work out what you have to do, so sorely. Last edited by Yeauxleaux; 14-06-18 at 08:26. |
14-06-18, 08:27 | #9 |
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Joined: Oct 2017
Posts: 4,748
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Combat and puzzles on normal and rest on hard.
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14-06-18, 09:24 | #10 |
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Joined: Apr 2018
Posts: 96
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Does anyone have idea of what navigation settings affect in the game?
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