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Old 11-03-23, 16:30   #1
Shadowcaster
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Default Rayne_Project

Port of our RoTR related modification to TRA reality is ready. Made with help of Nicotsu. Been downgraded to fit into game standarts.

Download here (Google.Drive).

Screenshots:

1. https://drive.google.com/file/d/1riu...sp*******_link
2. https://drive.google.com/file/d/1pTx...sp*******_link
3. https://drive.google.com/file/d/1uAF...sp*******_link
4. https://drive.google.com/file/d/13F_...sp*******_link
5. https://drive.google.com/file/d/1dIn...sp*******_link
6. https://drive.google.com/file/d/1GIz...sp*******_link
7. https://drive.google.com/file/d/1Puo...sp*******_link
8. https://drive.google.com/file/d/1xKk...sp*******_link
9. https://drive.google.com/file/d/1iJy...sp*******_link

Contain 4 main costumes:

1. Standard - Anniversary.
2. See-Through - Legend.
3. Shirt & Skirt - Camouflage AOD.
4. Shirt & Thong - Croft Manor Sport.

Install:

1. It require https://www.tombraiderforums.com/sho...d.php?t=226771. Download it and put the files in the game folder, for example \Steam\SteamApps\common\Tomb Raider Anniversary\.
2. Create folder "mods" and put files from archive you have downloaded here there.
3. Press F7 to load the menu, press F8 to switch to the menu and use "Load outfit..." to pick one you want.

Few things to known:

1. The pendant works on the first level, then disappears. Subsequently it can be turned on through cheats menu if you pick glasses. Not available when wearing a skirt outfit due to polygon restrictions.
2. Only standart outfit appear in the menu. Again, game restrictions.
3. There sometimes some sort of tiny lines might appear on the face / chest. It's an original game bug that on high-poly models can be more noticible. No way to fix it found yet.
4. In the squat position the textures of the hips may not work correctly. Costs of technical restrictions of the game.
5. The skirt is thickened for the same reason, well, sort of - this time there is no polygons left to use, i.e. game limit is reached.
6. When Raine raises her hands in the menu armpit textures can work with artifacts.
7. Fasteners in the menu can sometimes be painted green.
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Last edited by Shadowcaster; 11-03-23 at 17:16. Reason: Images removed. See FAQ on posting images.
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Old 12-03-23, 22:01   #2
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Omg this standard outfit is gorgeous

https://drive.google.com/file/d/13F_...sp*******_link

Any video using this mod?
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Old 15-03-23, 12:27   #3
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Any video using this mod?
Currently not. I'll probably record longplay video later.
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Old 18-03-23, 18:50   #4
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Do you plan on other mods? You're so skilled at this...
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Old 23-03-23, 14:09   #5
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There is some new concepts in mind. Still, they will probably stick to RoTR and other titles mostly, while in case of TRL/TRA one more model could be ported, but not sure about more.
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Old 23-03-23, 16:00   #6
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Quote:
Originally Posted by Shadowcaster View Post
There is some new concepts in mind. Still, they will probably stick to RoTR and other titles mostly, while in case of TRL/TRA one more model could be ported, but not sure about more.
Fantastic! And you'll post your new work on the forums or do you have a website?

I've been playing with your mod.. I love her body shape, feels more weighted and human moving around than with the very light almost caricaturesque form of the original Lara model. The skin texture and the hand details too.. amazing. It was always irritating to me how overlooked Lara's hands were.



Really beautiful. Will you tease about your new concepts? I think you could make a stunning upgraded Lara model ...
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Old 24-03-23, 14:08   #7
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Quote:
And you'll post your new work on the forums or do you have a website?
Yes. As for the second question. Due to local rules external links are not allowed here, well, at least until you have specific number of specific posts, so can't provide them there, but, I guess, you can, more / less, google it.
Quote:
Will you tease about your new concepts?
Due to a fact, at current state, things take long enough till they are available, or, in other words, stick around to "when it's done" slogan, I rather prefer to share information when things are in "ready to use" state. Nowadays most of the people who do different modding things don't stick to such one, while some of their creations might consume long period of time, with breaks and so on, which, from my point view, might become rather frustrating then useful.
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Old 27-03-23, 21:55   #8
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Version 1.1 is now available. Changes - some workaround regarding dirt textures and a bit of skirt rework.
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Old 30-03-23, 14:59   #9
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Quote:
Originally Posted by Shadowcaster View Post
Due to a fact, at current state, things take long enough till they are available, or, in other words, stick around to "when it's done" slogan, I rather prefer to share information when things are in "ready to use" state. Nowadays most of the people who do different modding things don't stick to such one, while some of their creations might consume long period of time, with breaks and so on, which, from my point view, might become rather frustrating then useful.
That's a reasonable preference, but excitment when shared is like a bunny in breeding season and whatever frustrations there may be so be it ya know it's worth it

Quote:
Originally Posted by Shadowcaster View Post
Version 1.1 is now available. Changes - some workaround regarding dirt textures and a bit of skirt rework.
Fantastic!
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