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#91 |
Relic Hunter
Join Date: Mar 2005
Posts: 9,233
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I look at it like this: we can offer you feedback, but ultimately it is up to you. Go with what you want with this.
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Don't buy rifles from T-Rexes - they're small arms dealers! |
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#92 |
Professor
Join Date: Apr 2010
Location: New York
Posts: 3,619
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I also think the target is a very neat feature and really makes it feel more like legend!
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"Oh no, its not that bad. Look, I have my own bucket!" |
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#93 |
Professor
Join Date: Feb 2009
Location: Wisconsin
Posts: 3,823
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Honestly I really like these targets, when you have multiple enemies in close quarters it can be difficult to tell which one Lara is aiming at. Never bothered me in LAU either but I know many people dislike them. Either way I think it’s really cool to see and bravo to Troye and Delca for implementing it in trle
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#94 |
Hobbyist
Join Date: Feb 2016
Posts: 34
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I have to agree with Kapu and Thor, I think the target sprites are a much welcomed feature, and very innovative the way they've incorporated the environmental interactions as well.
I understand they are beta but I'm excited to see the final product! |
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