09-09-18, 10:07 | #11 |
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Joined: Aug 2018
Posts: 14
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V1.0.1 coming soon.
https://www.youtube.com/watch?v=hw7uVjTQYfw List of changes - Fixed respawn command (now have correct starting coordonnates) - Shaking Lara Fixed ! (New handle for movements, they are smooth now) - Some optimizations on code - The Wall Level added - /endLevel command added (you will auto finish the level) - If one player reach the end of the level, the 2nd player will also finish the level (can be desactivated) - (Experimental) Time Trial Versus Added (the chat will say each time taken by each player to finish a level and the winner). Ps: In time Trial, the auto finish is disabled, /save, /load, /tp and /endLevel command are also disabled To toggle Time Trial ON/OFF, just type "/timeTrial" Coming Soon . Last edited by Tgames; 09-09-18 at 14:55. |
09-09-18, 15:21 | #12 |
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Joined: Dec 2006
Posts: 31,967
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^ Wow it looks better and better!
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06-10-18, 16:51 | #13 |
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Joined: Dec 2013
Posts: 4,380
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Is this project still alive?
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13-10-18, 02:40 | #14 |
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Joined: Aug 2018
Posts: 14
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Yes of course i'm still working on it
The next update will be a major update of the first public version (lot of fixes, support lot of levels). In the current private test version we have : - Shaking Lara fixed - The Wall Level Supported - Venise Level Supported - lot of fixes on teleports, load, save, respawn features - a endLevel command and support when a player trigger the end of the level (the other also auto complete the level). For now it's currently under private tests. I need to fix some network latency/issues who some testers encounter. I have also need to found a way to disable some limitations of the engine (some testers report to me that the 2nd Lara disapear sometime, it's caused by the engine not the handler code). I also hope to have a 4 players mode working (on some levels), 2 players works on all levels of the game (https://www.youtube.com/watch?v=Vm2_7xbPYcM) Like i said when the handler of multiplayer on TR2 will be stable and fully working, it will be ported on Tomb Raider I (ATI Version) and Tomb Raider III. Also Tomb Raider 2 Gold, Tomb Raider Unfinished Bussines and Tomb Raider 3 Lost Artefact of course . I already made a port of a playable 2nd Lara on Tomb Raider I & Tomb Raider III (only the training level to test what i said earlier). Last edited by Tgames; 13-10-18 at 03:00. |
13-10-18, 08:35 | #15 |
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Last edited by DVDSpike; 13-10-18 at 08:38. |
17-10-18, 20:02 | #16 |
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Joined: Feb 2015
Posts: 76
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Wow this is very exciting!!!
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28-10-18, 21:16 | #17 |
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Joined: Nov 2013
Posts: 40
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still really looking forward to this! any news on how long it will be for the next release?
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05-11-18, 04:21 | #18 |
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Joined: Aug 2018
Posts: 14
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Thanks to the work of Arsunt on his Tomb Raider 2 EXE modifications, the multiplayer now comes to the next level.
More informations coming soon. I need to port my older handler code to his exe. Last edited by Tgames; 06-11-18 at 02:32. |
10-11-18, 19:09 | #19 |
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Joined: Dec 2013
Posts: 4,380
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When. Is. The. Next. Version. Coming. I. Can't. Wait. Any. Longer.
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22-02-19, 21:19 | #20 | |
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