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Old 24-03-16, 10:58   #6861
Bomb Fighter
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@ozzman: Looks great, but why so much clothes?

Iīve platinumīd UC2 Remastered this weekend, (finally!) and started with 3 right away and I have to say, I do not really like that one at all.
My biggest issues are probably the controls. I feel like I am cotroling a tractor and Drake is not interacting inteligently with cover at all.
The segment when you have to battle Cutter is probably the worst segment in the whole franchise.
And I feel the game is the definition of too much. Especially the Burning Chateau part.

Itīs still a very good game, but my least fave from the series. Hopefully 4 will be more like 1&2 rather than 3. So far it looks so!
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Old 24-03-16, 11:45   #6862
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I m crying so much now, because I wish there was Lara instead of Nathan... Especially because I know ROTTR (or this survival Lara ) doesn t have anything from the trailers (witch were so good)... dreams....
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Old 24-03-16, 11:47   #6863
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Quote:
Originally Posted by Bomb Fighter View Post
@ozzman: Looks great, but why so much clothes?

Iīve platinumīd UC2 Remastered this weekend, (finally!) and started with 3 right away and I have to say, I do not really like that one at all.
My biggest issues are probably the controls. I feel like I am cotroling a tractor and Drake is not interacting inteligently with cover at all.
The segment when you have to battle Cutter is probably the worst segment in the whole franchise.
And I feel the game is the definition of too much. Especially the Burning Chateau part.

Itīs still a very good game, but my least fave from the series. Hopefully 4 will be more like 1&2 rather than 3. So far it looks so!
Yep.. Have you ever played Golden Aybss?

I know it looks awful coz its PSVita - but that felt a lot more like UC1 in terms of controls and gameplay style.
Reviers didn't like that - but I loved it. The 'set pieces' weren't that epic due to graphics - but it had some amazing traversal ideas, and a lot of the time, the climbable areas were blended in better

(It was developed by Sony Bend studio and not ND - so they had a different take)
There was a section where you were being shot at by a mounted machinegun, and you had to time climbing on ceiling pillars and arches so Nate didn't get mowed down..
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Old 24-03-16, 12:53   #6864
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^IMO, though, what made Drake's Fortune so great was its story and Golden Abyss' story is, excuse the pun, abysmal.
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Old 24-03-16, 15:45   #6865
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Yep.. Have you ever played Golden Aybss?

I know it looks awful coz its PSVita - but that felt a lot more like UC1 in terms of controls and gameplay style.
Reviers didn't like that - but I loved it. The 'set pieces' weren't that epic due to graphics - but it had some amazing traversal ideas, and a lot of the time, the climbable areas were blended in better

(It was developed by Sony Bend studio and not ND - so they had a different take)
There was a section where you were being shot at by a mounted machinegun, and you had to time climbing on ceiling pillars and arches so Nate didn't get mowed down..
Of course I have, it was my first game on the Vita! I Platinumīd it too It was a nice game, with pretty looking environments. The story was meh and so were the characters, tho.
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Old 24-03-16, 15:50   #6866
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finally done
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Old 24-03-16, 15:51   #6867
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^Amazing and beautiful.



If this is true then **** yes, bring it on!

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Old 24-03-16, 15:57   #6868
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Quote:
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^Amazing and beautiful.



If this is true then **** yes, bring it on!
thank you i can't wait for UC4, i'm so excited to explore these huge environments ,
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Old 24-03-16, 16:01   #6869
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10x more?!
as long as it's not talk I'm happy.
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Old 24-03-16, 16:10   #6870
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I haven't been this excited for a game for years, May 10th cannot come quick enough.
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