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#6871 |
Tomb Raider
Join Date: Jun 2007
Location: Butler PA
Posts: 16,385
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the last time i was this excited for a game was when TRU was coming out XD
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the blackest eyes, the devil's eyes. |
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#6872 | |
Tomb Raider
Join Date: Nov 2011
Location: Red Room of Pain.
Posts: 14,255
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Be Careful Who You Trust; The Devil Was Once An Angel. |
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#6873 |
Professor
Join Date: Jul 2015
Posts: 3,067
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I've never played any Uncharted (well, the begining of U3 and Golden Abyss, but just a little). I've never been excited about it, and I must say I was exceptic about playing TLOU (but I did and absolutely loved it), and this one looks nice. Maybe I can try it when it's cheap or second hand.
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#6874 | |
Relic Hunter
Join Date: Jun 2011
Location: Cyprus
Posts: 8,861
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#6875 |
Tomb Raider
Join Date: Jul 2007
Location: Essex
Posts: 11,251
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They'd be wise to copy the hub space idea from the reboot. There are already several things I've noticed similar to reboot, the more washed out, realistic looking colour pallet, the combat looks more free, the climbing with the hook thing, the jump and swing with the hook is exactly like the pickaxe from reboot, and I somehow get the feeling (although Naughty Dog disguise it far, far better) that Nate's brother is going to cause problems along the same lines as Ana in Rise.
Good on them, the hubs are one of the only things the more recent TR's actually do better than Uncharted. |
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#6876 |
Sage
Join Date: Feb 2008
Posts: 70,168
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I pray UC doesn't have hubs.
I like Uncharted for it's linearity. It doesn't need hubs.
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25 km down the crazy river ~~~ |
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#6877 |
Tomb Raider
Join Date: May 2007
Location: N/A
Posts: 20,196
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I read that the game is getting levels that are a little more open, with a few not-so-linerar opens, but nothing on the scale of ROTTR's hub.
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#6878 |
Legend
Join Date: Mar 2008
Location: Finland
Posts: 25,132
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Ten times more exploration in the areas? OMG.
ND. Take my money.
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Poor Hyrule, for it is time to party. |
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#6879 |
Relic Hunter
Join Date: Nov 2013
Posts: 8,146
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It looks like they've learnt a lot from TLOU when it comes to combat, stealth and exploration
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#6880 |
Tomb Raider
Join Date: Nov 2011
Location: Red Room of Pain.
Posts: 14,255
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So with having 10x more open area's will we get more collectibles to find or are they just going to stick with the artifacts?
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Be Careful Who You Trust; The Devil Was Once An Angel. |
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