19-08-19, 08:25 | #11 |
Member
Joined: Mar 2005
Posts: 21,391
|
How very welcome.
|
19-08-19, 09:52 | #12 |
Inactive
Joined: Dec 2006
Posts: 31,967
|
I love it when a new week starts with a new fan game announced.
Glad to see more love for AOD. This looks fantastic. What engine are you using to develop it? I'm really looking forward to see more of it, and to play it at some point of course. |
19-08-19, 09:56 | #13 |
Member
Joined: Nov 2007
Posts: 7,582
|
Amazing work - definitely looks like a modern GBA style sequel
TBF its just nice to see some Classic games getting some attention again |
19-08-19, 09:58 | #14 |
Member
Joined: Jul 2018
Posts: 1,091
|
This is also reminding me of the JavaME trilogy games and I'm living for it
|
19-08-19, 10:18 | #15 |
Member
Joined: Feb 2015
Posts: 874
|
This looks so cool!
Good job so far, I'm looking forward to seeing more screenshots from Louvre and Hall of Seasons. Are you planning to add some sort of 2.5D effect (multiple background layers scrolling at different speed)? |
19-08-19, 11:37 | #16 |
Member
Joined: Jun 2018
Posts: 6,529
|
Can't wait to play it!
So are you using recorded animations then...what ever they did for stuff like Driv3r GBA with the actual animations? curious how you did it since the game's normally locked to Lara's back. Last edited by Samz; 19-08-19 at 11:42. |
19-08-19, 12:19 | #17 |
Member
Joined: Apr 2005
Posts: 9,208
|
this is very unexpected but also looks surprisingly good!
can you tell as something about what you're using to make this happen? is this based in unity or UE? |
19-08-19, 12:20 | #18 |
Golden
Joined: Oct 2009
Posts: 11,535
|
That's awesome! Are you considering including the deleted locations and using some of the known points to fill out plot holes?
|
19-08-19, 12:25 | #19 | |
Member
Joined: Jun 2018
Posts: 6,529
|
Quote:
If its using text boxes I imagine explanning away the plot holes would be easier than if it's re-using AOD dialogue. |
|
19-08-19, 12:32 | #20 |
Member
Joined: Mar 2018
Posts: 1,808
|
This looks awesome! Great job so far can't wait to see more
|
Thread Tools | |
|
|