04-03-22, 08:38 | #61 | |
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Joined: Oct 2018
Posts: 3,449
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Quote:
If the marketing was bad, probably the game didn't have much to showcase. There's no gameplay to speak of outside of combat and the combat itself looks anything but appealing. Like, you can't even control the other guardians why couldn't they just copy aspects of the combat from FF7R? Positioning, strategy, creative combos...? No, just strafe around the enemy holding down fire until it dies, waiting for the team cooldown to reset all in a dreadfully invasive UI. And this is what I get by just looking at the official reveal -- when games get the most attention they'll ever get. |
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04-03-22, 12:26 | #62 | |
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Joined: Mar 2013
Posts: 11,908
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Quote:
General consensus of the game is about it being pretty good and combat being fun. The worries about not being able to play the other guardians quickly dissipated once the game released. The game was very well received in multiple fronts. The audience loved it and showered it with praise, as well as critics. |
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04-03-22, 17:13 | #63 |
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Joined: Mar 2012
Posts: 16,968
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Avengers may be the Reason Guardians of the Galaxy Underperformed
While disagree it’s the only reason GotG underperformed I’m glad this angle is being talked about. Any Marvel fans that picked up Avengers and were left bitter and soured by the game thought this was going to be more of the same, and coupling that with the terrible ad campaign that did nothing to quell those problems people had, this game was destined to underperform. The end of the article talks about how the future of the this game franchise is in jeopardy and that’s a shame since many now will be able to play it, see it’s not a disaster, and most likely want a sequel that may never happen. Let’s hope GamePass helps push this game further. |
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