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View Poll Results: What is your overall opinion of Shadow?
I like it. 115 47.72%
I mostly like it. 89 36.93%
I mostly dislike it. 26 10.79%
I dislike it. 11 4.56%
Voters: 241. You may not vote on this poll

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Old 02-08-19, 11:31   #91
suli
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Far fetched in what way? All I did was point out the npcs react to her. What other actions should they react to? They know who she is, and stuff she’s done - some comment on it while she’s passing by. I don’t give a damn about how good AI is. IDK why Sypro is bringing it up - probably to look edgy as usual
oh no, they should invite her to a taco night and take tequila shots with her
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Old 02-08-19, 12:28   #92
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a taco night and take tequila shots
Like Jonah and Uchu when Lara is not around.

In fact, they react to Lara by hiding the tacos and the tequila when she shows up.
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Old 02-08-19, 12:49   #93
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wait were you citing that as an actual example of npc reactivness? luv the minimum is what
I died
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Old 02-08-19, 14:23   #94
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Nah. Those are just common CRPG elements used to allow the character to grow more powerful as the game moves on. Nothing nefarious about them. Poorly executed, but innocent.
The grind and the cards are evidence otherwise. I'll keep my cynicism.

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Old 02-08-19, 17:37   #95
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Originally Posted by Yuna´s Wish View Post
Like Jonah and Uchu when Lara is not around.

In fact, they react to Lara by hiding the tacos and the tequila when she shows up.
king uchu can hide his taco as long as he doesn't hide his burrito aye carambaaaaaaa
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Old 02-08-19, 20:25   #96
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I like it but I'm expecting sooo much for this. Maybe hype failed my experience. I hope the next TR will be better.
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Old 02-08-19, 20:47   #97
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Overall I like it but with caveats - as with all the reboots, there are things I like and don't like.

Shadow is my preferred reboot though, there are a lot more things I like about it than the others.
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Old 02-08-19, 21:14   #98
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I think I'd go for 'I somewhat liked it' if that option was available.
I remember that I mostly enjoyed it while playing it for the first time, but the hype quickly faded and now there's some kind of stale feeling left. In retrospect the story was lacking a lot, as was the pacing and Lara's characterization. Gameplay-wise it still is my favourite of the Reboot trilogy, mostly because of the fun tombs and the toned down combat.
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Old 03-08-19, 02:28   #99
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I see where it's going and I don't like it. The skill tree, vendor stands, resource grinding, and currency grinding make it clear. These were made for (and from) the microtransaction economy. CD is working on making the Tomb Raider series a live service. This started back in "Rise" with its weapons and inventory--to this day, I have yet to have a single save file where every weapon is fully upgraded...not to mention that whole card nonsense. They haven't stopped with STR and I'm willing to bet that they're not going to, either.
I don't see it. Resources are easy to come by if the player does any amount of exploring. The card packs you mention from Rise were heaped on the player just from finishing the campaign. The framework of XP, currency, and shops exists like it does in many modern games.

Taking Shadow at face value, it's a single player game with easy currency gain, not an online title with a transaction promoting grind.
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Old 03-08-19, 11:20   #100
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I don't see it. Resources are easy to come by if the player does any amount of exploring.
For now.

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The card packs you mention from Rise were heaped on the player just from finishing the campaign.
Not all of them, plus you need an internet connection in order to unlock them after earning them.

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The framework of XP, currency, and shops exists like it does in many modern games.
And modern games are emulating free to play games.

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Taking Shadow at face value, it's a single player game with easy currency gain, not an online title with a transaction promoting grind.
I don't take it at face value; I go deeper. Really, though, all I'm saying is that I see the water starting to boil and if it does, I'm getting out of the pot before I'm cooked to death.
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