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Old 17-12-11, 09:12   #121
Goha
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@up: I was able to learn on this one, but overtime there were some tools added, some updated, basically there's a possibility to completely omit Blender in some cases, but it's still good to learn some basic things in it, so I say go even with this tut.

LOL, Cofty, you should be proud
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Old 17-12-11, 10:04   #122
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Quote:
Originally Posted by yocarinha View Post
It could be the Blender 2.49 64 bits version ? Hmmm, could you provide me your exporter (mesh.ascii) plugin ? I searched for a new one but didnt found @_@
I already tried to do from scratch, lots of times XD

Aw man i'm almost giving up >_<. Thanks so much for helping me =)
Just take care since I'm on 64bits to but don't install the 64bit version of Python cause ain't gonna work. Install the 32bit one and you should be bine. And please someone upload the exporter, I'm leaving right now, if someone doesn't I'll will upload it in few hours.
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Old 30-12-11, 19:45   #123
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where is Missing Map Files?
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Old 04-01-12, 23:13   #124
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Hm, I'm trying to extract some files from Nurien since it has a lot of good clothes, but the extracted diffuse is just a black texture :/
I noticed that Crofty used some sort of modified "mult" texture for one of her models, but my mult texture is completely red with some part coloured with really strong colours like green and purple, so I don't really know how she managed to achieve a normal looking texture
I hope the solution is not that simple, because otherwise I might just be dumb D:
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Old 04-01-12, 23:18   #125
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Quote:
Originally Posted by tombraidergale View Post
Hm, I'm trying to extract some files from Nurien since it has a lot of good clothes, but the extracted diffuse is just a black texture :/
I noticed that Crofty used some sort of modified "mult" texture for one of her models, but my mult texture is completely red with some part coloured with really strong colours like green and purple, so I don't really know how she managed to achieve a normal looking texture
I hope the solution is not that simple, because otherwise I might just be dumb D:
Humm i only took one layer from that,mult texture...a grey one...the others just have some stripes on so i deleted them xD
Well and then i painted everything by hand...took a few channels of the mask maps as orientation.... Thatz it xD...long editing but itz worth it
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Old 04-01-12, 23:19   #126
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Ow, hand painting... I'll try tomorrow then Thank you
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Old 11-01-12, 12:51   #127
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Where i can find the SMD exporter for 3ds max ? The link in the main post is broken

Thanks
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Old 26-03-12, 00:11   #128
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Ohhh thank you so much Crofty! This tut was useful because I had the same problem with Magna Carta II models! At first I thought it was a weights problem, but I did the re-parenting thing in 3D Studio Max and it worked!
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Old 02-04-12, 03:26   #129
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I keep getting an error when exporting Blade and Soul characters.

Pos == ArPos

It always gives me these kind of errors. I know it works, I did everything you said with your lilith model but it is difficult when trying on BnS. Any suggestions?
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