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Old 24-05-20, 17:06   #11
SrDanielPonces
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why are you using meta2tr for tomb editor? It's not compatible from what I know.
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Old 24-05-20, 17:12   #12
Joey79100
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Yes, since meta2tr left without leaving any source code the TE devs couldn't find what is breaking meta2tr compatibility.
But TE already has a Merge static functionality embedded in the editor, so you don't need meta2tr at all.
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Old 24-05-20, 17:13   #13
Opaque79
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Quote:
Originally Posted by Joey79100 View Post
Yes, since meta2tr left without leaving any source code the TE devs couldn't find what is breaking meta2tr compatibility.
But TE already has a Merge static functionality embedded in the editor, so you don't need meta2tr at all.
Ah. Thanks for that. So all meta2tr merging function can be done in TE.
OK. Found it.

Last edited by Opaque79; 24-05-20 at 17:18.
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Old 27-05-20, 13:03   #14
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First release completed with Tomb Editor, here it is.
http://trle.net/sc/levelfeatures.php?lid=3220

Hope you enjoy
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Old 27-05-20, 18:21   #15
Danath
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Congratulations on your first TombEditor release!
Going to try it later.
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Old 27-05-20, 20:50   #16
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Hope you enjoy it. Funnily enough, Temple Of Danger 1 was my first NGLE release.

Quote:
Originally Posted by SrDanielPonces View Post
why are you using meta2tr for tomb editor? It's not compatible from what I know.
To answer that, I used Meta2TR to merge statics but I didn't know that .tr4 files made with TE were incompatible until I saw Joey's reply. As TE has a merge static function, I have no use for Meta2TR.
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Old 28-05-20, 01:22   #17
Danath
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Thumbs up Good work

I finished the level, and i enjoyed it, i think it's one of your best so far.
As a certified trap lover , i greatly enjoved the trap segments, the blade one was making me sweat but i was being careless, it's actually just a matter of being patient and observe the pattern, nicely designed.
Good platforming also, very nice overall.

I can post a link to my recorded playthrough here if you want.
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Old 28-05-20, 01:45   #18
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Quote:
Originally Posted by Danath View Post
I finished the level, and i enjoyed it, i think it's one of your best so far.
As a certified trap lover , i greatly enjoved the trap segments, the blade one was making me sweat but i was being careless, it's actually just a matter of being patient and observe the pattern, nicely designed.
Good platforming also, very nice overall.

I can post a link to my recorded playthrough here if you want.
Glad to hear the danger aspect holds true. Feel free to post the link to the playthrough
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Old 28-05-20, 01:54   #19
Danath
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Hehe yeah, there's certainly danger involved.

Ok then, i will edit this post and put the link tomorrow, still have to upload the video.

Edit: Sorry for taking so long, now the video is available -> Temple of Danger II video playthrough

Last edited by Danath; 28-05-20 at 17:36.
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Old 29-05-20, 20:53   #20
Opaque79
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As this is the first level released with the Automatic FOV plugin, can everyone who has played comfirm if it works properly for them?
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