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Old 12-12-24, 02:02   #641
OrangeJuice
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every morning i wake up so so hyped and hopeful and yet scared poopless for the aod remaster. i really hope they understand they gotta make it GOOD.
it needs to have everything the restoration project had in it and more.
we already know by the achievements that its not just remastered graphics but im just so worried. my aod my baby
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Old 12-12-24, 02:03   #642
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Originally Posted by OrangeJuice View Post
every morning i wake up so so hyped and hopeful and yet scared poopless for the aod remaster. i really hope they understand they gotta make it GOOD.
it needs to have everything the restoration project had in it and more.
we already know by the achievements that its not just remastered graphics but im just so worried. my aod my baby
treat me liek u treat aod daddy
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Old 12-12-24, 02:08   #643
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treat me liek u treat aod daddy
now now kitten
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Old 12-12-24, 06:12   #644
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In the next patch I would like the devs include a zip in the game folder with an official Blender addon, to make easy life for modders and make it possible to modify the 3D structure of the levels (not yet possible with Muru's script). Com'on Saber, your staff are full of former modders, let's meet halfway

(And I would like them to release something similar for SR 1,2 Remastered and TR4,5,6)
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Old 14-12-24, 11:09   #645
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In the next patch I would like the devs include a zip in the game folder with an official Blender addon, to make easy life for modders and make it possible to modify the 3D structure of the levels (not yet possible with Muru's script). Com'on Saber, your staff are full of former modders, let's meet halfway

(And I would like them to release something similar for SR 1,2 Remastered and TR4,5,6)
Please Devs, Xproger my dear, listen to Jiraz
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Old 24-12-24, 02:03   #646
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I had promised myself that I would only replay TR1-3R at the end of 2025, after having played them only in February-March 2024, and having watched many YT playthroughs afterwards to stay updated on the new builds and their improvements, but in the end I am replaying them during this December-January holiday period starting today.

I have already gotten to TR1's Lost Valley. These remasters are truly a work of art and I once again commend the developers. In hindsight, and with this replay, I have to say that I think that the OG without texture filtering and in 30 fps have their reasons, as they give a stylish antiquated "pixel art" feel, but I would not be against the implementation of graphical options as requested by many.

Last edited by Mr Od; 24-12-24 at 02:07.
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Old 24-12-24, 02:41   #647
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Originally Posted by Mr Od View Post
I had promised myself that I would only replay TR1-3R at the end of 2025, after having played them only in February-March 2024, and having watched many YT playthroughs afterwards to stay updated on the new builds and their improvements, but in the end I am replaying them during this December-January holiday period starting today.

I have already gotten to TR1's Lost Valley. These remasters are truly a work of art and I once again commend the developers. In hindsight, and with this replay, I have to say that I think that the OG without texture filtering and in 30 fps have their reasons, as they give a stylish antiquated "pixel art" feel, but I would not be against the implementation of graphical options as requested by many.
If you're interested and playing on PC, there's actually a replacement exe mod to force 60fps in OG mode and I must say, it's very neat to see this look so smooth regardless you know, I was pleasantly surprised!
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Old 24-12-24, 14:44   #648
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Originally Posted by mizuno_suisei View Post
If you're interested and playing on PC, there's actually a replacement exe mod to force 60fps in OG mode and I must say, it's very neat to see this look so smooth regardless you know, I was pleasantly surprised!
Thank you. However, I don't think that I will ever play the games entirely in OG again. Now I basically just use it to compare it to NG.

P.S. The effect of the music fading out when you pause the game by entering the inventory/menu is masterful.

Last edited by Mr Od; 24-12-24 at 14:45.
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Old 25-12-24, 17:44   #649
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I understand that many may not like the water in the remasters, but frankly during my second playthrough I am not finding it bad at all. They should just make it murkier and vary the colours, in my opinion.
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Old 26-12-24, 01:16   #650
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I understand that many may not like the water in the remasters, but frankly during my second playthrough I am not finding it bad at all. They should just make it murkier and vary the colours, in my opinion.
Yeah, I think the problem with the water isn't really the texture, it's the lack of color. I'd the water color on the surface was like the water color in classic mode it would look better imo.
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