www.tombraiderforums.com  

Go Back   www.tombraiderforums.com > Tomb Raider Series > Tomb Raider

Reply
 
Thread Tools
Old 04-12-19, 00:29   #1
Stryke
Student
 
Stryke's Avatar
 
Join Date: May 2019
Posts: 121
Default Lara Croft Character Design

I didn't see a general discussion thread but anyway I doing my own research on TR and a lot of things stand out to me. What would I call the type of glove Lara wears? I get that they are leather and fingerless. But with the hole in the middle? What do they call that?
Stryke is offline   Reply With Quote
Old 04-12-19, 05:38   #2
_Seth
Archaeologist
 
_Seth's Avatar
 
Join Date: Nov 2017
Location: England ♂
Posts: 1,840
Default

I don't think there's a name for it. They're just fingerless leather gloves in process black with an air circulation hole.
__________________
Cemeteries are the safest place in the world; it's the living you should fear.
_Seth is online now   Reply With Quote
Old 04-12-19, 05:41   #3
michaeldt
Tomb Raider
 
michaeldt's Avatar
 
Join Date: May 2006
Location: Australia, WA
Posts: 16,445
Default

Biker gloves.
__________________
"I keep touching things that i shouldn't, I can't help it" - atlanta73, 2014
michaeldt is offline   Reply With Quote
Old 04-12-19, 05:54   #4
thabani33
Archaeologist
 
thabani33's Avatar
 
Join Date: May 2013
Location: on the moon
Posts: 1,115
Default

It's not just a hole, I think they were going for a design that's like below but had limitations when it came to textures.

thabani33 is offline   Reply With Quote
Old 04-12-19, 14:29   #5
Stryke
Student
 
Stryke's Avatar
 
Join Date: May 2019
Posts: 121
Default

Yeah that can totally make sense. I was watching TR1 cutscenes. The opening cutscene is so mysterious. I see one instance where there is no hole on the gloves in the opening then all of a sudden they changed it. I wonder why they do stuff like that? But is that really a texture limitation. I can believe that it is surely.

Like TR2 disk portrait, she doesn't have any holes in the gloves I think all of the game portraits it doesn't show. But all her ingame models show it. Idk I know it's small but I like to look at these types of things.
Stryke is offline   Reply With Quote
Old 04-12-19, 15:28   #6
redfox45
Archaeologist
 
redfox45's Avatar
 
Join Date: Jan 2007
Location: Temple of Xian
Posts: 2,101
Default

I don't imagine those are the kind of gloves a climber would wear.

Or rather someone who is braving the harsh elements in the opening.
But that part doesn't bother me as much because it needed to be clear that it was a female and appropriate clothing, realistic proportions and 1996 graphics would have made that very hard to pull off.

Seems it was a worthwhile sacrifice as i've heard many female TR fans all tell the same "hey is that a girl?" story about how they discovered Tomb Raider.
redfox45 is online now   Reply With Quote
Old 10-12-19, 19:06   #7
Teeth
Archaeologist
 
Teeth's Avatar
 
Join Date: Dec 2006
Location: Poole, Dorset, England
Posts: 1,942
Default

I've always said I'll know Tomb Raider is back on the right track when they finally give her round holes in her gloves again.
Teeth is offline   Reply With Quote
Old 15-12-19, 17:20   #8
Kidd Bowyer
Hobbyist
 
Kidd Bowyer's Avatar
 
Join Date: Nov 2019
Location: Dallas, TX
Posts: 92
Default

Quote:
Originally Posted by Stryke View Post
I was watching TR1 cutscenes. The opening cutscene is so mysterious. I see one instance where there is no hole on the gloves in the opening then all of a sudden they changed it. I wonder why they do stuff like that?
Keep in mind, the original game was made by a group of, I think sixteen or seventeen people? Oftentimes back in the day, the people who made the pre-rendered cutscenes weren't on the same team as the people who made the in-engine stuff.

Chances are, the people who did the opening cutscene were just working from a different piece of concept art, or forgot to double-check for continuity issues.
Kidd Bowyer is offline   Reply With Quote
Old 16-12-19, 19:27   #9
CheshireBitch
Archaeologist
 
CheshireBitch's Avatar
 
Join Date: Jan 2012
Posts: 1,482
Default

Quote:
Originally Posted by Kidd Bowyer View Post
Keep in mind, the original game was made by a group of, I think sixteen or seventeen people? Oftentimes back in the day, the people who made the pre-rendered cutscenes weren't on the same team as the people who made the in-engine stuff.

Chances are, the people who did the opening cutscene were just working from a different piece of concept art, or forgot to double-check for continuity issues.
Weren't they like six people for TR1 ?
CheshireBitch is offline   Reply With Quote
Old 16-12-19, 20:03   #10
Tomb Raidering
Professor
 
Tomb Raidering's Avatar
 
Join Date: Aug 2019
Location: In your eyes
Posts: 3,056
Default

Quote:
Originally Posted by CheshireBitch View Post
Weren't they like six people for TR1 ?
Yes.

Toby Gard, Nathan McCree, Gavin Rummery, Mike Schmitt, Paul Douglas, Vicky Arnold. They were responsible for the story, characters and their designs, animations, engine, SFXs.
__________________
Must be a way to free another cart.
Tomb Raidering is online now   Reply With Quote
Reply

Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off



All times are GMT. The time now is 12:31.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2020, vBulletin Solutions Inc.