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Old 15-09-12, 21:12   #111
Sarah7777
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Originally Posted by jonathanrij View Post
^ Because, like ggctuk said, the script has it in a different slot. It determines how they behave (AI).
Oh......OK.
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Old 15-09-12, 21:15   #112
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Lol what if bear is replaced with spider? Will that work?

Screens look nice. Is camera finally fixed as well?
Yes, then the spider would function like it normally does (if I'm understanding this correctly).

Camera is the same as in the 2nd video... which was already fixed .

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Old 15-09-12, 21:17   #113
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Replace it with a yeti
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Old 15-09-12, 21:17   #114
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Yes, then the spider would function like it normally does (if I'm understanding this correctly).

Camera is the same as in the 2nd video... which was already fixed .
Ahaha I can imagine people would crap a brick when they see a spider instead of a bear.

Good to know
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Old 15-09-12, 21:22   #115
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Edit: never mind .

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Old 15-09-12, 21:24   #116
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Bug golden mask had yetis anyway?
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Old 15-09-12, 21:26   #117
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Originally Posted by ggctuk View Post
I think the only things being changed are the save crystal implementation, and the level order. He might try to add in music tracks, but that's a might. Aside from that everything else is being left as-is.
Wait why is he changing the level order?!
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Old 15-09-12, 21:26   #118
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^ Explained in OP.

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Bug golden mask had yetis anyway?
Sorry, I was confused for a minute .
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Old 15-09-12, 21:27   #119
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^ Yeah, but the slot was probably from a yeti, not a spider .

Now that I think about it, the yeti was probably replaced with a bear. So replacing it with a spider like Drone asked would cause issues as well then.

A yeti would function properly in this case.
Nope. The yeti already features in the game (they're gold as opposed to white), and I already had a look: the bear does indeed take the place of the large spider. In WADMerger (a program meant for use with the Level Editor, if you've never been to the TRLE section), it is actually labelled as LARGE_SPIDER.

Try moving Temple of Xian over to TR2 Gold and give it a try. You'll see what I mean.

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Yes, then the spider would function like it normally does (if I'm understanding this correctly).
The spider would indeed function correctly.

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Replace it with a yeti
The bear and wolf were brought in as throwback special enemies on the path of a secret IIRC. Wouldn't be very nostalgic if yetis appeared there. There is a way to alter the animation orders of the objects themselves, but you'd have to know a lot about how the enemy animation system works.
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Old 15-09-12, 21:29   #120
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^ Yeah, I realised my mistake. xD
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