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Old 21-01-15, 15:19   #111
Xopax
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I sucessfully imported the model in strpix, but why there's all those ugly lines?
http://imgur.com/TcOAsAt
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Old 21-01-15, 20:00   #112
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if u look back a few posts the model i imported looks the same, though on mine i don't have Photoshop to do the last step on the tutorial i read so my image i exported from blender wgot a little distorted when i had to re size it.
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Old 21-01-15, 20:10   #113
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I did the last step, and nothing happened
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Old 21-01-15, 20:21   #114
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oh! lol i just assumed it would look better with that last step
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Old 21-01-15, 20:22   #115
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I think only teme9 can asnwer this, the bear in the pic is perfect.
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Old 21-01-15, 20:23   #116
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Quote:
Originally Posted by Xopax View Post
I sucessfully imported the model in strpix, but why there's all those ugly lines?
http://imgur.com/TcOAsAt
When you generate the new UV map, give it some margin space.
Use my recommended settings if you don't want any ugly lines.



See?

I then suggest following the Photoshop tutorial for sharp and good quality textures.
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Old 21-01-15, 20:30   #117
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Quote:
Originally Posted by Baratheon View Post
When you generate the new UV map, give it some margin space.
Use my recommended settings if you don't want any ugly lines.



See?

I then suggest following the Photoshop tutorial for sharp and good quality textures.
I didn't noticed that in the tutorial, it's perfect now. Thanks
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Old 21-01-15, 20:40   #118
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No problem. Glad I could help.
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Old 21-01-15, 20:51   #119
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oh wow thanks soooo much, i was wondering too why mine wasn't seamless as well, was accidentally using a margin of 0.10 instead of 1.00
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Old 21-01-15, 23:50   #120
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I'm kinda of worried about having too much of these little textures in my wad, will it crash the game, or something?
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