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Old 27-07-17, 16:27   #491
Dustie
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Gh0stBlade has did loader for early E3 demo version of TR2.
Yay, it works!

Can I put this together with the current build somehow? It seems that enemies do not work yet in this build...
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Old 27-07-17, 16:48   #492
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Yay, it works!

Can I put this together with the current build somehow? It seems that enemies do not work yet in this build...
Nope, for all kind of enemies I should to write special logic, not all enemies works even for TR1 version.
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Old 27-07-17, 17:51   #493
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I see... so the loader build is the latest build so far anyway? I see water ripples and water reflections below, so I guess it's the newest?
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Old 27-07-17, 18:00   #494
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I see... so the loader build is the latest build so far anyway?
Not much, maybe couple weeks ago.
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Old 27-07-17, 19:13   #495
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That Venice beta shows some interesting clipping problems with the new water texture and lighting system.
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Old 27-07-17, 19:31   #496
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I noticed that too. It appears that lightbulbs actually reflect on the water surface And the clipping is visible on the surface when a lightbulb is in the other room but is still visible from the current room.
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Old 30-07-17, 13:15   #497
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Originally Posted by XProger View Post
Gh0stBlade made loader for early E3 demo version of TR2.
OMG! THIS AMAZING!
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Old 31-07-17, 17:47   #498
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OMG! THIS AMAZING!
I'm trying to get it to work myself - does it work in the web browser version + browse level, or only with a download?
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Old 31-07-17, 18:12   #499
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No, it's a desktop version, you have to run it on your system.
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Old 31-07-17, 21:03   #500
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I'm trying to get it to work myself - does it work in the web browser version + browse level, or only with a download?
Run as administrator.
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