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#1 |
Archaeologist
Join Date: Feb 2006
Location: Irvine, California
Posts: 1,496
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Heya! I'm an archaeologist and long-time Tomb Raider fan / level builder. I was just interviewed about archaeology on Raidercast. If you're interested in some of the inspiration behind the games and the perspective of an archaeologist, check it out!
![]() https://www.youtube.com/watch?v=FoXr...nel=Raidercast PS - Late in the video I say "Amun" instead of "Aten" - I'll correct it if I'm ever on again.
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Archaeologist in Irvine, California |
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#2 |
Super Moderator
Join Date: Feb 2006
Location: Surrey, England
Posts: 15,547
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Thanks for sharing. Was really nice to see your passion for archaeology and level building.
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Life tastes better with cake. 🎂 |
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#3 |
Administrator
Join Date: Jun 2000
Posts: 60,076
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Thank you for sharing.
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#4 |
Professor
Join Date: Oct 2008
Location: Sunnydale
Posts: 4,770
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Chris, you did such a great job giving context to a lot of this stuff! Really enjoyed watching this and can't wait for part 2.
Was super intrigued by the bit about the non-Incan "calendar" and your mention of the smell of the burning still being there all those years later. I think hearing an archaeologist's take on the definition of archaeology can allow people to reimagine what it means to be a Tomb Raider and hopefully can inspire Lara's character to do the same as discussions like this continue.
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Like a moth to a flame burned by the fire... |
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#5 |
Professor
Join Date: Nov 2017
Location: England
Posts: 3,273
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I found this insanely fascinating! I could listen about this for every classic, level-by-level, room-by-room!
Where there were inaccurate statues and decorations, I'd be curious as to what historically accurate, approximate alternatives you would suggest be there instead. For example the tiled snakes in Vilcabamba, is there a similar-ish decoration that would make more sense? |
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#6 |
Archaeologist
Join Date: Feb 2010
Posts: 2,286
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I watched it, and it was really cool! I actually wanted to ask about the Atlantis angle and the authenticity of the archaeology a bit more.
In many video games, they mix and merge multiple Meso American cultures into one. I understand that it's a bit wrong. But how accurate should the video games be? (My Avatar is from Broken Sword II the Smoking Mirror, which is a game that is kind of notorious in this regard. It mixes up the Mayans and the Aztecs multiple times, but it introduced me to these cultures) For example, in my opinion the Mayan archaeological sites all look quite diverse. The archaeological sites of Chichen Itza,Tikal and Palenque look quite different in terms of their architecture. If a video game uses elements from all three of these sites, in a fictional setting would it be still inaccurate? Also some of the lesser known Meso-American cultures such as the Mixtec, Huastec, Zapotec or the Olmec cultures rarely get any screen time in the popular culture. Is it wrong to use elements of these cultures, in a predominantly Aztec, or Mayan setting? Thanks, ![]()
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Morality is herd instinct in the individual. |
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#7 |
Archaeologist
Join Date: Mar 2013
Location: UK
Posts: 2,486
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Hello fellow archaeologist
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'I seem to have a habit of running afoul of religious zealots.' - Lara Croft Last edited by PallasAthene; 19-07-22 at 16:28. |
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#8 |
Professor
Join Date: Aug 2011
Location: New York
Posts: 2,741
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Great interview Craig. I always enjoy all of your insightful posts and comments. I hope you're still working on your India TRLE.
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#9 |
Hobbyist
Join Date: Oct 2020
Location: West Bromwich, UK
Posts: 91
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Watched the first half last night - was really interesting and thank you Craig for the info as it was great to get some insights into the developers inspiration! Will definitely watch the rest this weekend for sure.
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#10 | |
Historian
Join Date: Nov 2021
Posts: 478
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I was a bit surprised to hear Chris go on about the 'Lara is a colonialist oppressor' idea around 5 minutes in- anyone familiar with the franchise knows that Classic Lara is an equal-opportunity kleptomanic sociopath.
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