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Old Yesterday, 19:37   #28521
AntRaidsTombs
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Originally Posted by johnanonymouz View Post
I honestly don't think it's that deep. Lara in Tomb Raider (2013) was in denial about the existence of the supernatural and by the end of the game she realized her father was right. In Rise of the Tomb Raider, Lara was hunting down Trinity following her father's notes and being obsessed about clearing his name......she was in Richard's shadow. By the end of the game she decided that it doesn't matter what he would do, she has to do things her own way and forge her own path. In Shadow of the Tomb Raider, we see how Lara is so blinded by her goal, obsessed and selfish. She is so much like Richard and that is emphasized by the flashbacks. By the end of the game, she realizes how much like her father she is and how it got him killed. She decides to make the right choice. Sacrificing a happy life with her parents (which is what she always wanted, her ultimate dream) to keep living in a world full of adventure and uncertainty of what comes next and even saying that she's ready for whatever adventure is coming. You cannot make a sacrifice like this if you don't love the heck out of what you're doing at that moment. The development is definitely there, that's more development than Lara had in the whole franchise. Maybe the games could have touched upon it more but it's 100% there.
This! This is the post!! Summed up perfectly!!!
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Old Yesterday, 19:40   #28522
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Originally Posted by johnanonymouz View Post
I honestly don't think it's that deep. Lara in Tomb Raider (2013) was in denial about the existence of the supernatural and by the end of the game she realized her father was right. In Rise of the Tomb Raider, Lara was hunting down Trinity following her father's notes and being obsessed about clearing his name......she was in Richard's shadow. By the end of the game she decided that it doesn't matter what he would do, she has to do things her own way and forge her own path. In Shadow of the Tomb Raider, we see how Lara is so blinded by her goal, obsessed and selfish. She is so much like Richard and that is emphasized by the flashbacks. By the end of the game, she realizes how much like her father she is and how it got him killed. She decides to make the right choice. Sacrificing a happy life with her parents (which is what she always wanted, her ultimate dream) to keep living in a world full of adventure and uncertainty of what comes next and even saying that she's ready for whatever adventure is coming. You cannot make a sacrifice like this if you don't love the heck out of what you're doing at that moment. The development is definitely there, that's more development than Lara had in the whole franchise. Maybe the games could have touched upon it more but it's 100% there.
Wasn't the whole proving the supernatrual wrong thing a retcon though?

I don't recall any mention of that in 2013.
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Old Yesterday, 21:19   #28523
Yuna´s Wish
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Originally Posted by johnanonymouz View Post
I honestly don't think it's that deep. Lara in Tomb Raider (2013) was in denial about the existence of the supernatural and by the end of the game she realized her father was right. In Rise of the Tomb Raider, Lara was hunting down Trinity following her father's notes and being obsessed about clearing his name......she was in Richard's shadow. By the end of the game she decided that it doesn't matter what he would do, she has to do things her own way and forge her own path. In Shadow of the Tomb Raider, we see how Lara is so blinded by her goal, obsessed and selfish. She is so much like Richard and that is emphasized by the flashbacks. By the end of the game, she realizes how much like her father she is and how it got him killed. She decides to make the right choice. Sacrificing a happy life with her parents (which is what she always wanted, her ultimate dream) to keep living in a world full of adventure and uncertainty of what comes next and even saying that she's ready for whatever adventure is coming. You cannot make a sacrifice like this if you don't love the heck out of what you're doing at that moment. The development is definitely there, that's more development than Lara had in the whole franchise. Maybe the games could have touched upon it more but it's 100% there.
Agreed Especially with the first sentence. It's not that deep.
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Old Yesterday, 23:42   #28524
johnanonymouz
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Wasn't the whole proving the supernatrual wrong thing a retcon though?

I don't recall any mention of that in 2013.
What do you mean? We see Lara making fun of and not believing Sam's stories about Himiko and doubting her father until the last scene where she says that for years she doubted her father and that the line between myth and truth is fragile and blurry and she needs to find answers, she needs to understand. She started chasing that desire in Rise and the rest is history.

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Agreed Especially with the first sentence. It's not that deep.
that was lol cause I said it's not that deep and I wrote a whole paragraph
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Old Today, 00:13   #28525
AntRaidsTombs
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Johnanoymouz, it’s clear they must’ve just rushed or didn’t pay any attention to half of the story. Because you definitely are right.
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Old Today, 02:31   #28526
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Nice post, Johnanoymouz . I think it also highlights why in TR'13 we saw the biggest changes in Lara. There's the physical changes, where she goes through all this stuff to be able to come out on top, the confidence building, that helps her get through the physical stuff, combined with coping emotionally and then realising about the supernatural stuff. In Rise and Shadow, the physical changes in how she navigates the world and tackles combat are almost there and being fine-tuned, while she still has to go through these more emotional and maturity challenges we see. These are more subtle during the main gameplay and story, but no less significant lessons/growth Lara goes through.
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