23-12-14, 15:13 | #41 |
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Joined: Dec 2013
Posts: 8,227
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^ Wow, you made a translation.
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25-12-14, 20:22 | #42 | |
Grease Monkey
Joined: Nov 2007
Posts: 1,644
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why not use directly the installer's tombraider folder stuff right away once the .phd file is duly patched? btw Suikaze Raider and I'm referring to this post of yours what about adding there info about patching my installer too (just a thought)? |
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25-12-14, 21:51 | #43 | |
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Joined: May 2007
Posts: 473
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Feel free for add this fix in your installer Merry Xmas |
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25-12-14, 22:11 | #44 | |
Grease Monkey
Joined: Nov 2007
Posts: 1,644
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don't I know
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looks like patching the .phd amounts to byte @ offset f7beah or 1014762d being edited 0 to 2 (don't know if that'd be a char or short or long int) does this sound right to you? thx (and kudos to you for the fixer patch ) I was thinking about it, if you don't mind and as long as you're duly credited of course I thought I'd skip all the patching and ppf and readme/info addition and stuff, effectively delivering the fixed .bin with the hardcoded phd within, as usually with me to make it as straightforward as can be for the installer users what about that? also, do you appraise this last secret bug to affect 100% of players or to happen to be random (just curious)? Last edited by gidierre; 25-12-14 at 22:12. |
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25-12-14, 23:45 | #45 | ||||
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Joined: May 2007
Posts: 473
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The patch was apply with success You can use the test savegames in the first message for can check it Quote:
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In my Steam and GOG.com Solution for can test the Spanish, Galician and Valencian translations, I added the TR1 CD Image with the patched level Quote:
In 'The Great Pyramid' (level10c.phd) level: Second secret (Room#23) is defined as the secret 0. First secret (Room#63) is defined as the secret 1. Third secret (Room#64) was defined as the secret 0 too, but I changed it to 2. When you get a secret and its ID wasn't counted the secret is counted, else it isn't counted. When you 'use' a trigger, it's disabled. What means this? If you have a savegame before of the third secret and you used an un-patched level, you never can get all the secrets. If you don't get the second and the third yes, this last will sound and be counted (You get only 2 of 3) In a savegame before of the third secret, if you used a patched level, the secret will be counted (3 of 3) If you 'use' the third secret with an un-patched level, it will be disabled; and if you patch it and load this savegame it can't be get. Merry Xmas Last edited by Suikaze Raider; 25-12-14 at 23:48. |
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27-12-14, 12:41 | #46 | |
Grease Monkey
Joined: Nov 2007
Posts: 1,644
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atm I'm starting to rebuild image and setup script to embed your fixer btw I went for that link of yours: Download: Part 1 y Part 2 (Version 0.1.4.0 - 22/11/2014) but something's not right all I get is 2 different tr1 setup exe's but they don't seem to make for one right cdrom image |
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27-12-14, 17:55 | #47 | ||
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Joined: May 2007
Posts: 473
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My installer only works with Steam and/or GOG.com versions, only can be selected for install if the installer detect the installation. If you haven't one of them, the components page is empty and you can't install anything. Merry Xmas |
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13-12-15, 16:27 | #48 |
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Joined: Feb 2012
Posts: 78
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I wonder if the patch can also be applied to the braid modded level file too.
Edit: Nevermind, I learned the braid modded level file is already patched. Thank you for your collaboration! Last edited by innuendo1231; 13-12-15 at 16:33. |
09-12-18, 04:27 | #49 |
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Joined: Jun 2008
Posts: 716
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Tomb Raider PS NTSC-UC v1.1 is not supported by the provided PPF patches and Apache3 is giving me **** about different filesizes for some reason when I try to swap out the level file, so here's how to patch this version manually.
Open up a hex editor, open the ISO/BIN, find hex values 00 FF 00 04 82 00 3E 7D 00 0D 80 01 80 1D 00 04 80 00 3E, then change the next value, which will be 00, to 02. Save and exit. Last edited by Helegad; 09-12-18 at 06:00. |
01-03-22, 23:25 | #50 |
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Joined: Jan 2022
Posts: 4
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New link for patching the PSX ISO Video
Hey everyone,
I know this is probably a niche topic, however I have managed to get hold of BadAssGamez video for patching the PSX ISO! If you would like to watch it (because it helped me loads) DM for the link Last edited by DigitallyRe; 01-03-22 at 23:46. |
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