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#1 |
Student
Join Date: Mar 2019
Posts: 209
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I've played the non-modded steam version of AOD recently and it wasn't really a buggy game.
It had some minor bugs(Few graphic glitches,crashed 1 time when I was loading the save,Lara's scream bug that barely happens) And barely any major bugs.(Maybe the only major bug was the side stepping during combat bug.) It also runs well without any performance issues and crashes.(Unlike games like Saints Row 2) So why people consider it as the most buggiest TR game ? ![]() Was it the PS2 version that was broken ? Last edited by dg1995; 20-10-19 at 15:56. |
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#2 |
Archaeologist
Join Date: Jan 2012
Posts: 1,393
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AOD on steam is the patched version. If you buy a physical unpatched copy of the game it has way more bugs, lots and lots of missing textures for exemple.
The PS2 version is the most stable one and the most playable imo. I just replayed it today on PC and this happened lol : Click Here to see how good Boaz looks today I can't ![]() |
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#3 | |
Relic Hunter
Join Date: Jun 2018
Location: Helheim
Posts: 5,184
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Original unpatched version is awful but from what I hear and what I've played so far of Daikatana's steam version, the patched version is actually a decent game, no 10/10 but not completely awful either. PS2 Version has a few extra quirks.(like the Dart gun/Stun gun getting extra ammo every level for some reason.) The Patched PC version actually fixes a few issues the PS2 version had so its a bit "Pick your poison". PC version can get duals without a cheat disc/GameShark however.
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"What does it mean to be a Tomb Raider?,It means to collect artifacts for sport" Last edited by Samz; 20-10-19 at 17:33. |
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#4 | |
Explorer
Join Date: Mar 2018
Location: Home
Posts: 696
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Through the spirit of the keeper behold the truth. |
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#5 |
Relic Hunter
Join Date: Jun 2018
Location: Helheim
Posts: 5,184
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Yeah with the SCU you can either enable a debug cheat for every weapon or go into a debug level to pick up the duals.
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"What does it mean to be a Tomb Raider?,It means to collect artifacts for sport" |
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#6 |
Explorer
Join Date: Mar 2018
Location: Home
Posts: 696
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Really? Like from that inventory level from using TRAODSCU?
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Through the spirit of the keeper behold the truth. |
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#7 | |
Relic Hunter
Join Date: Jun 2018
Location: Helheim
Posts: 5,184
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https://www.tombraiderforums.com/sho...d.php?t=222357 Did a guide on it if you're interested.
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"What does it mean to be a Tomb Raider?,It means to collect artifacts for sport" |
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#8 |
Student
Join Date: Mar 2019
Posts: 209
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Doesn't PS2 version control worse in non combat areas ?
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#9 |
Relic Hunter
Join Date: Jun 2018
Location: Helheim
Posts: 5,184
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Its...weird.
Imagine LAU but Lara has a classic-style turn arc, thats basically how PS2 Lara Controls, even has a free camera with the right analog stick. Its not awful, its admittingly a little awkward but its not like Lara randomly detaches from Ledges or anything. The error in controls where you have to walk fowards/backwards before doing the short-hop or she goes off to the sides is not in AOD PS2. Lara actually controls better in combat as the PC badly emulates an anlog stick with the keyboard, so Lara moves left/right but also slightly fowards as if you were holding the analog stick slightly fowards and to the left and right, while you can strafe directly left/right on PS2.
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"What does it mean to be a Tomb Raider?,It means to collect artifacts for sport" Last edited by Samz; 20-10-19 at 20:17. |
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#10 | |
Student
Join Date: Mar 2019
Posts: 209
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So I can't quite get the issue you are referring. |
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