www.tombraiderforums.com  

Go Back   www.tombraiderforums.com > Tomb Raider Series > Tomb Raider Anniversary

Reply
 
Thread Tools
Old 19-01-21, 19:02   #7561
dg1995
Explorer
 
dg1995's Avatar
 
Join Date: Mar 2019
Posts: 830
Default

It looks like TRAE is getting Directx 11 support according to Tombs of ashes twitter.
dg1995 is online now   Reply With Quote
Old 19-01-21, 19:03   #7562
Profc
Archaeologist
 
Profc's Avatar
 
Join Date: Feb 2010
Posts: 2,055
Default

Is it okay to play with the 3D objects and such? I always love editing the Sculptures and such in 3Ds Max. Maybe it could be useful to the future level editors?
__________________
Morality is herd instinct in the individual.
Profc is offline   Reply With Quote
Old 19-01-21, 23:46   #7563
VictorXD
Relic Hunter
 
VictorXD's Avatar
 
Join Date: Jan 2009
Location: ฿-₳-฿-¥-⍸L-⌽-₦
Posts: 9,481
Default

^ I'd recommend waiting. Everyone is still getting to know the engine and it's capabilities and limitations. It would be preferable to start working on the 3D side of thing once we get a better hang on how everything works. It would be a waste of effort for example to create a nicely detailed object that can't be used in the game because it's too detailed for the engine, or it's in a format old Maya 7 can't read etc.

I'm just as excited as you to start working on models and environments but I think it's wise to wait a little bit until we can at least figure out how how to use the tools and import our own models.
__________________
Persecution to all non Luds Gate believers may God's wrath fall upon you sinners
VictorXD is offline   Reply With Quote
Old 19-01-21, 23:48   #7564
Shirley_Manson
Professor
 
Shirley_Manson's Avatar
 
Join Date: Jun 2007
Posts: 3,178
Default

So, can TRAE be played with a keyboard yet?
__________________
Stop the car, I want to get in.
Shirley_Manson is offline   Reply With Quote
Old 20-01-21, 00:18   #7565
BlueCake
Historian
 
BlueCake's Avatar
 
Join Date: Dec 2019
Location: Come to Brazil
Posts: 309
Default

Quote:
Originally Posted by TombRaiderTim View Post
This is what I noticed when explaining to some friends on Discord. The War Machine bears a slight resemblance to the Pod/Boaz fusion and hearing about the whole similarities between the Machine and herself fusing is a little bit too much of a coincidence and it may have been inspiration for it. If it ever gets implemented into TRAE, the Boaz/Pod mix would be a good thing to look at.
That's the Crystal's version of the War Machine, that was also scrapped. Core's version was supposed to be giant robot with laser beams according to documents.

Last edited by BlueCake; 20-01-21 at 00:19.
BlueCake is offline   Reply With Quote
Old 20-01-21, 08:58   #7566
CircusBabysGal
Student
 
CircusBabysGal's Avatar
 
Join Date: Apr 2020
Location: Sister Location
Posts: 186
Default

Quote:
Originally Posted by Shirley_Manson View Post
So, can TRAE be played with a keyboard yet?
In terms of keyboard support, no.
In terms of using programs, yes.
You can use a program called reWASD to make your computer believe as an example the space key is the Y key on an XBox360 Controller, there's also another program (don't know too much about it but Ash shared it on his Twitter)
called UCR which could help.
__________________
The Show will begin momentarily, everyone please stay in your seats.
CircusBabysGal is offline   Reply With Quote
Old 20-01-21, 09:12   #7567
Shirley_Manson
Professor
 
Shirley_Manson's Avatar
 
Join Date: Jun 2007
Posts: 3,178
Default

Quote:
Originally Posted by CircusBabysGal View Post
In terms of keyboard support, no.
In terms of using programs, yes.
You can use a program called reWASD to make your computer believe as an example the space key is the Y key on an XBox360 Controller, there's also another program (don't know too much about it but Ash shared it on his Twitter)
called UCR which could help.
Oh, great. Thank you kindly for your post, I'll be sure to check reWASD out.
__________________
Stop the car, I want to get in.
Shirley_Manson is offline   Reply With Quote
Old 27-01-21, 23:13   #7568
yesrushdt
Archaeologist
 
yesrushdt's Avatar
 
Join Date: Oct 2000
Location: Ohio
Posts: 1,826
Question

Can anyone recommend a good code to add to run.bat for full screen? I've tried all of them I've come across, but I still am getting a window with a border.

Also, do we still need to copy and paste a level's tombraider folder to play it or is it possible to just run the level select and select one from that list?
__________________
<-----Click the homepage link to see my TR tribute videos.:)
yesrushdt is offline   Reply With Quote
Old 28-01-21, 05:31   #7569
Heartache
Professor
 
Heartache's Avatar
 
Join Date: Dec 2008
Posts: 3,275
Default

Quote:
Originally Posted by yesrushdt View Post
Can anyone recommend a good code to add to run.bat for full screen? I've tried all of them I've come across, but I still am getting a window with a border.

Also, do we still need to copy and paste a level's tombraider folder to play it or is it possible to just run the level select and select one from that list?
you can just select them in the latest patch
__________________
Hi, I'm Marissa. I'm super excited to take trf's look to the next level.
Heartache is offline   Reply With Quote
Old 28-01-21, 07:19   #7570
Wooxman
Relic Hunter
 
Wooxman's Avatar
 
Join Date: Jul 2012
Location: Germany
Posts: 6,111
Default

Quote:
Originally Posted by yesrushdt View Post
Can anyone recommend a good code to add to run.bat for full screen? I've tried all of them I've come across, but I still am getting a window with a border.
Code:
"C:\Artbase\tombraider\Converters\engines\coregame.exe" -fullscreen
Works for me. Though you might wanna edit the .exe file to get a higher resolution. This post explains how to do that: https://www.tombraiderforums.com/sho...9&postcount=63
__________________
Never forget: Gameplay is king!
Wooxman is offline   Reply With Quote
Reply

Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off



All times are GMT. The time now is 09:02.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2021, vBulletin Solutions Inc.