04-12-21, 11:59 | #1281 | |
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Joined: Sep 2017
Posts: 17
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Quote:
All keys on my GamePad (DS2) are mapped to a function. Is there a way to alter that "switching targets" shares the same button with rolling so that it instead shares button with Sprint which (as I recall) is how it is configured in PS2? |
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04-12-21, 13:29 | #1282 |
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Joined: Feb 2015
Posts: 874
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^ it's technically possible but it wouldn't work because when you press the sprint button Lara holsters her weapon.
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13-03-22, 23:05 | #1283 |
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Joined: Feb 2015
Posts: 874
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13-03-22, 23:15 | #1284 |
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Joined: Jul 2020
Posts: 1,534
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How great! I've actually ran into this in my own game, it looks like the first screenshot. So I knew for sure that it didn't look like it was supposed to.
Thank you so much for looking into that nakamichi! That's one more effect from PS2 that now everyone can enjoy. Last edited by Jathom95; 13-03-22 at 23:17. |
13-03-22, 23:22 | #1285 |
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Joined: Jan 2021
Posts: 827
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Thanks for fixing this issue . It never worked properly for me before, curious to finally see how it's supposed to work.
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14-03-22, 08:32 | #1286 |
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Joined: Feb 2015
Posts: 874
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Could anyone tell me if there is the same bug with traod.exe (not _p3 or _p4 versions)? Thanks
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14-03-22, 13:33 | #1287 |
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Joined: Jul 2020
Posts: 1,534
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Edit: Nevermind
Last edited by Jathom95; 14-03-22 at 15:29. |
14-03-22, 20:12 | #1288 | |
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Joined: Aug 2008
Posts: 12,070
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Quote:
Also checked on NVIDIA GPU just to be sure and the bug doesn't appear there at all, on any exe. That being said on my integrated INTEL card the bug isn't as jarring as on your screen (it's still there, just more subtle i guess). Last edited by Caesum; 14-03-22 at 20:13. |
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