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Old 13-01-21, 21:01   #7531
OrangeJuice
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Originally Posted by dg1995 View Post
Guess Frodo and Sam are also gay.
yup
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Old 13-01-21, 22:46   #7532
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Originally Posted by LateRaider View Post
i mean... yeah?
God I hate shippers
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Old 13-01-21, 23:26   #7533
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God I hate shippers
they're gay, do you think when pierre said "i'll buy you a milkshake" he meant it in a literal way?
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Old 13-01-21, 23:43   #7534
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they're gay, do you think when pierre said "i'll buy you a milkshake" he meant it in a literal way?
like fr the homoeroticism in tomb raider is off the charts....
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Old 14-01-21, 01:48   #7535
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Originally Posted by tombkrc View Post
God I hate shippers
idk what to tell you toby gard himself told me they're gay

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Originally Posted by SrDanielPonces View Post
they're gay, do you think when pierre said "i'll buy you a milkshake" he meant it in a literal way?
they were going on a date

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Originally Posted by OrangeJuice View Post
like fr the homoeroticism in tomb raider is off the charts....
yeah theres them, and amaru and rourke, and sam and lara, and lara and nadia, and lara and sofia, and zip and alister
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Old 14-01-21, 07:26   #7536
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Although now that I think about it who would want to play as this girl instead of Lara?
I would! I love her design and whenever I play GoL or ToO with friends, I play one of the other characters because I can play as Lara all the time when I play by myself.

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i think my suggestion for melissa wouldn't be that out of place. she fits in with the then-rising emo trend of the 2000's and isn't that far removed from amanda.
This! She also looks like some of the characters from AoD, which makes sense since a lot of the redesigned environments in TRAE give off heavy AoD vibes, especially Atlantis.

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My word, they sure love NIN in Core Design (understandable, I do myself too). I'm now pretty sure Kurtis Trent was inspired by Trent Reznor.
Exactly! The people complaining about Melissa and claiming that she wouldn't belong in a TR game don't seem to know what kind of people worked at Core Design and/or what the other Core games looked like. While they didn't wear their taste for different types of metal, rock and punk as much on their sleeves as id Software did, it was still pretty obvious if you read between the lines. I mean, in TR I Lara has red shoe laces, which is associated with punk culture and her bio states that she loves NIN. Also the early TR I design documents and the fact that Lara was inspired by Tank Girl should be very obvious hints. If anything, Melissa looks very Tank Girl-esque (which I love) and maybe Lara would've looked like that if someone else designed her. Maybe Nathan McCree should've made the soundtracks of TR I-III metal instead of classic. AFAIK the reason that he went with the latter was that most games at the time had soundtracks that sounded more like metal and rock (even MIDI soundtracks) and they wanted to differentiate TR from other games as much as possible.
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Old 14-01-21, 17:01   #7537
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Originally Posted by LateRaider View Post

lara and nadia
Did you mispelled Lara and Natla by any means? That's the ultimate OTP
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Old 14-01-21, 22:44   #7538
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Originally Posted by paulojr_mam View Post
Although I also dislike Melissa's look, I like that she's so different from Lara. And I wouldn't want one of Lara's enemies to be her partner in coop, like others suggested. I think Melissa's inoffensive, imo she wouldn't be a character to pay attention to, she's just a character to use in coop because two Laras wouldn't make sense. Although now that I think about it who would want to play as this girl instead of Lara? Maybe the two players would fight to control Lara. Did people fight to be Lara in GoL and ToO?
They could have make both player control Lara without having two Lara:

Player 1 is Lara on his screen and sees player 2 as Melissa
Player 2 is also Lara on his screen and sees Player 1 as Melissa

I think they did something like that with ROTR, didn't they ?

So everyone's happy
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Old 14-01-21, 23:01   #7539
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Originally Posted by CheshireBitch View Post
They could have make both player control Lara without having two Lara:

Player 1 is Lara on his screen and sees player 2 as Melissa
Player 2 is also Lara on his screen and sees Player 1 as Melissa

I think they did something like that with ROTR, didn't they ?

So everyone's happy
That would look confusing if it was split-screen. But since it was PSP and each player would have his own screen, it'd be okay.
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Old Yesterday, 00:06   #7540
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I remember seeing a post or a tweet that it was possible to run the multiplayer mode, but i can't find the post anymore ...

from what i see, it is needed to remove "-local" and "-nonetwork" from the parameters, and to extract the files to z:\artbase instead of c:\artbase,
but it crash all the time , it seems when it try to bind the network socket to the UDP multiplayer port... also i wonder how to tell the ip of the other player ...

anyone knows how to enable multiplayer ?

thanks !
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