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#21 |
Archaeologist
Join Date: Aug 2017
Location: The Guetto
Posts: 1,471
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omg that is really amazing I'm waiting for it
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♡Lara is lesbian stay mad♡ |
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#22 |
Relic Hunter
Join Date: Aug 2011
Location: Raccoon City
Posts: 7,530
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You want to know what I think?
I think this is absolutely genius! Amazing work! You should be hired by CD/EM , I want a game exactly like this. Just like an user said, this is looks like a modernized sequel to the GBA games and I loved those games, this is phenomenal honestly.
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Behold the second coming of Lara Croft |
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#23 | ||||
Archaeologist
Join Date: Jun 2016
Location: hangin out with janice and that drug dealer
Posts: 1,775
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^ thank you jsoto that's way too kind actually lmao
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also the game is built on layers yeah but i haven't thought of implementing scrolling backgrounds so far. there's layers of visual effects (such as lights, fog, rain as you can see in the screens) that are drawn on a closer layer than lara is. Quote:
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might pin some of these q's and a's in the op later.
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working on AoD 2D for the culture |
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#24 |
Professor
Join Date: May 2011
Location: Austria
Posts: 3,637
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alrighty i played the demo i was given and i do have to say i am impressed by this
i recommend kinda smoothing out the controls, sometimes i struggled a bit when i wanted lara do a big jump forwards but she ended up making a small one. also i did kinda cringe at the reboot lara line in derilict apartment block lol anyway, this was really cool and i can't wait to see you work more on it. Must have been super exhausting creating this, Lara's anims are basically just images right? You put a lot of detail in this, i love it ![]()
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hi demi |
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#25 |
Archaeologist
Join Date: Mar 2016
Location: 8th DLC's Tomb
Posts: 2,361
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Wow!
This is such an innovative idea. Good luck with the project. ![]()
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Just think. You wouldn't be needing those unsightly weapons anymore. :) |
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#26 | |||
Archaeologist
Join Date: Jun 2016
Location: hangin out with janice and that drug dealer
Posts: 1,775
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thank you joel!
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as i said before, once i smooth out the controls more (although they are meant to be weighty as u know the animations call for that) and get to refine the enemy ai into something more presentable i am planning on maybe making that demo public, just so that i can get as much feedback as possible Quote:
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working on AoD 2D for the culture |
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#27 | |
Relic Hunter
Join Date: Jun 2018
Location: Helheim
Posts: 5,992
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I am hyped for when this comes out.
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"What does it mean to be a Tomb Raider?,It means to collect artifacts for sport" |
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#28 |
Tomb Raider
Join Date: Dec 2008
Posts: 10,220
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This looks so cool! How are you making this?
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What was it you said? Disrespect is the route to carelessness? |
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#29 |
Explorer
Join Date: Jun 2011
Posts: 902
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This looks amazing! I'm getting Curse of the Sword vibes from this and I played that game to death when I was a child.
Really excited about this! |
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#30 |
Relic Hunter
Join Date: Dec 2014
Location: The 90s museum
Posts: 6,946
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The art style is spot on ! This is so lovely, congrats !
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